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NazoFox2501

Writer looking for experience

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Hello, I am NazoFox2501.  

I've always wanted to write stories for video games, but I need a place to start, so I chose this website.  I've been writing stories for a decade, and I want to apply my skills and ideas to video games.  I have no experience with RPGMaker, and it's hard for me to get a grasp on technical stuff (I don't even know if my computer can handle RPGMaker), but again, this seems like the best place to get started and acquainted with the video game making craft.

What I like to write:  dark fantasy, horror, same sex romances, and (not too overly complicated) science fiction.

What I'm after:  a writing reputation.

 

If anyone's looking for a writer for a game that fits under what I like to write, well, here I am.

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Glad to see more writers coming in the community! ^^ Welcome to the forums! =D

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Hey, NazoFox! Welcome to the party!

 

I'm not sure this helps, but as a writer with a (albeit small) following on various sites, maybe I can offer some advice? I'm not sure if you mean by 'experience', that you want to have more writing opportunities, or you want specific experience writing video games, but maybe what I have to say might help you, or at least point you to the right path.

 

1. Write, post, write, post. The best experience comes with practice (I know people say it 2,000,000,000,000,000 times, but it's true!) and the best practice comes from writing and gaining constructive criticism. Write short stories, poems, blogs, etc. and post them to sites like Fictionpress, or even dive into fanfiction, for faster reviews! People usually have no qualms telling you what you're good at, or what you need to work on, and if you take it all in stride then you'll improve steadily. Also, these sites become good portfolio-type things when you're auditioning for offers! Speaking of which....

 

2. Check forums/job boards as often as possible. People always upload new things that they need, and it never hurts to apply for games that you think will fit your personal tastes. There are so many great boards out there, and even here there is a great Resource Request forum.

 

In any case, you seem really passionate about it, which is always a good thing! I hope I didn't bore you with the long reply, haha. :lol:

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Well, welcome to the party! Coming from being a jumbled writer, as I have the habit of trying to run 5-6 different books together (which I need to get out of doing), I can say that practice, critique, correcting, and reading are your best tools. However, everyone learns their own way. Regardless, I hope I'm able to help, and enjoy the forums! :)

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Hello! Welcome to the forums! Another talented writer joins the party!  :D

*A round of applause everyone*

:D  :D  :D

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Hello!

 

Welcome to the herd! (=

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I've said on Message, but still...

Welcome to forum.

Hope you enjoy your stay 

 

And I submit my story even though I havent read your favourite topic  :unsure:

Hope you also like general fantasy setting

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Writing for a video game can be like writing a novel, if done right. You have characters, and they interact differently, then you have plots.

The key is connecting everything in such a way as to immerse the player into the experience. There really should be no pointless quests or characters if done properly. They should all connect somehow, to tell a larger story (the premise or even main plot).

All the rules of writing novels apply to games; don't info dump when unnecessary, use proper grammar and spelling, have character arcs, etc.

If you can master writing anything outside a game, a game storyline will be even better.

I'm currently working on adding some stories to my game in progress, that is text based (for all purposes text is easier for me than graphics).

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Welcome! Always glad to see additions to the "family".

 

Pro tip: (done abit of writing myself)

The challenge of writing for games is how to accomplish alot with very few words. Games in general have a very low wpm (words per minute), since the player will for the most part will interact with the environment and game mechanics. One should try to avoid long expositions, too long may have a negative impact on the pacing of the game. Try to only provide key information and let the player fill in the blanks. It is hard and I'm still improving myself.

 

That is all, and best of luck in your future ventures! ;)

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@Cookie Ninja

good point. If you look at Skyrim for instance, they have books, but they are really short writings that improve a skill at times. and reading them helps immerse into the game, without having to take a long time to understand or read it all.

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