Baranok 0 Posted April 20, 2016 Howya lads, I've loaded a few pre-made maps to mess with and have noticed a significant difference between how they are already mapped and my edits. As you can see, in the default mapping the grass goes right to the edge, but when I try and lay down some grass of my own it is slightly different. Same with the swamp water. The merge with the wall below makes it look as though it's going under the wall. However mine ruins the perspective. Is there any way to get that seamless look with my own mapping? Thanks from Ireland! Share this post Link to post Share on other sites
lonequeso 1,921 Posted April 20, 2016 The way RPG Maker is set up is to automatically, auto-tile. That's whats cause that. To toggle it, hold down SHIFT as you draw grass/water or anything you don't want to tile. 1 Share this post Link to post Share on other sites
Aletheos 41 Posted April 20, 2016 (edited) Also, perhaps just as important, hold Shift when you copy a section of the map, to copy those tiles exactly(copy by tile id). Compare: Right click (+ Drag rectangle) -> Shift + Left click to paste(paste without autotiling) with Shift + Right click (+ Drag rectangle) -> Shift + Left click to paste(paste without autotiling) to see the difference in results. Edited April 20, 2016 by Aletheos 1 Share this post Link to post Share on other sites
Baranok 0 Posted April 23, 2016 Cheers lads, that sorted it right out! This will make my maps look a lot more fluid and realistic. Thanks again. Share this post Link to post Share on other sites
Tsarmina 2,612 Posted April 24, 2016 Closing this as solved! Share this post Link to post Share on other sites