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Howya lads, I've loaded a few pre-made maps to mess with and have noticed a significant difference between how they are already mapped and my edits.

As you can see, in the default mapping the grass goes right to the edge, but when I try and lay down some grass of my own it is slightly different. Same with the swamp water. The merge with the wall below makes it look as though it's going under the wall. However mine ruins the perspective.

 

Is there any way to get that seamless look with my own mapping?

 

Thanks from Ireland!

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post-45023-0-11520900-1461182015_thumb.png

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The way RPG Maker is set up is to automatically, auto-tile. That's whats cause that. To toggle it, hold down SHIFT as you draw grass/water or anything you don't want to tile.

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Also, perhaps just as important, hold Shift when you copy a section of the map, to copy those tiles exactly(copy by tile id).

Compare:

Right click (+ Drag rectangle) -> Shift + Left click to paste(paste without autotiling)

with

Shift + Right click (+ Drag rectangle) -> Shift + Left click to paste(paste without autotiling)

to see the difference in results.

Edited by Aletheos
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Cheers lads, that sorted it right out! This will make my maps look a lot more fluid and realistic. 

 

Thanks again.

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Closing this as solved! :)

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