lonequeso 1,921 Posted April 21, 2016 I was wondering if there was a way to lock and unlock the screen. As I'm sure you know, the screen scrolls automatically when the player walks far enough in a direction. I have an event where I need to disable that temporarily. How would I do that? Share this post Link to post Share on other sites
Cookie Ninja 374 Posted April 22, 2016 (edited) Depends one time or more? If one time consider creating a duplicate map 17x13 size (= default screen size in ace) If you want to do it multiple times I think Soulpour made a script for that.... here it is!^^ Edited April 22, 2016 by Cookie Ninja Share this post Link to post Share on other sites
lonequeso 1,921 Posted April 22, 2016 For now, just one time, but I may use it more if the occasion arises. Aha! So someone did make a script. Unfortunately that one is for Non-commercial use and my game is commercial. Share this post Link to post Share on other sites
Cookie Ninja 374 Posted April 22, 2016 (edited) Script header says this.... nvm Edited April 22, 2016 by Cookie Ninja Share this post Link to post Share on other sites
lonequeso 1,921 Posted April 22, 2016 If I close my eyes so I don't see the header, is it okay to use? If I don't see it, it's not illegal, right? Share this post Link to post Share on other sites
Cookie Ninja 374 Posted April 22, 2016 Well it says that "if nothing else is said free for all" then it says that it's free for non-commercial. I think that you have to ask him. Good luck! Well it says that "if nothing else is said free for all" then it says that it's free for non-commercial. I think that you have to ask him. Good luck! Share this post Link to post Share on other sites
lonequeso 1,921 Posted April 22, 2016 Yeah, but something else was said after that. I blame Obama. Share this post Link to post Share on other sites
Cookie Ninja 374 Posted April 23, 2016 Yeah... and NO!!!! I'm not fiddlingwith the script just to escape any liability, I consider it to be acting in bad faith! I would be very pissed if anyone would do that to me (albeit that I don't ask for much, but still)! Share this post Link to post Share on other sites
lonequeso 1,921 Posted April 23, 2016 Of course not. It's matter of finding someone to make another, original one one or do the map duplication thingie. There's no real rush on it. It's just to clean up a minigame I have a little bit. Share this post Link to post Share on other sites
Cookie Ninja 374 Posted April 25, 2016 OK, I made an alternative lock screen script: Read header for how to use # Cookie_freeze # toggle using '$Cookie_freeze = true/false' script call $Cookie_freeze = false class Game_Player < Game_Character def update last_real_x = @real_x last_real_y = @real_y last_moving = moving? move_by_input super update_scroll(last_real_x, last_real_y) unless $Cookie_freeze update_vehicle update_nonmoving(last_moving) unless moving? @followers.update end end Hope you find it useful! Share this post Link to post Share on other sites
lonequeso 1,921 Posted April 26, 2016 (edited) Okay let's see: Screen locks/unlocks Check! Player coords update properly Check! Computer doesn't burst into flames Check! It seems you have once again done an awesomely amazing job The name you gave it, "Cookie_Freeze", gave me a craving for cookie dough ice cream. I'll PM you if any unforeseen issues arise. Thanks! This thread can now be Edited April 26, 2016 by lonequeso 1 Share this post Link to post Share on other sites
Rikifive 3,411 Posted April 27, 2016 Hmmmm... okay~ lonequeso said, that the solution works Check! lonequeso posted a 'thank you' message Check! lonequeso said, that thread can be locked Check! It seems, that this thread is closed, due to being solved. If for some reason anybody would like to re-open this thread, just send me a PM. (= 1 Share this post Link to post Share on other sites