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Victor Sant

VE - MP Levels

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mp-levels-name.png?w=604


 


 

This plugin adds a new variant for the MP mechanic, where MP is divided in levels. A skill that consume MP from a level can’t be used by spending MP from another level. This system is similar to games like Suikoden and Grandia.

 

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Author: Victor Sant

 


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So, can a spell require MP from multiple levels? Because that could be great for an elemental spell system I wanted to do. Just rename the levels as elements, and have spells use a mix of different level/elements

Edited by malonkey1

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So, can a spell require MP from multiple levels? Because that could be great for an elemental spell system I wanted to do. Just rename the levels as elements, and have spells use a mix of different level/elements

Yes you can, jusd add multiple <mp level cost> notetags, one for each level.

Also, notice that you can use icons to display the level name wich should be better for each 'level' display.

Edited by Victor Sant
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So, can a spell require MP from multiple levels? Because that could be great for an elemental spell system I wanted to do. Just rename the levels as elements, and have spells use a mix of different level/elements

Yes you can, jusd add multiple <mp level cost> notetags, one for each level.

Also, notice that you can use icons to display the level name wich should be better for each 'level' display.

 

Fantastic. Definitely going to make use of this, thanks.

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