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darthbirdy3

Event creates/generates another event

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Hello all :) So, here's the gist of what I mean: I have an on map enemy set up with a move route set to move away from the player. I would like him to turn toward the other player every once and a while and throw a projectile that does damage toward the player as part of the move route. In order for this to happen the enemy event would constantly have to be able to generate the projectile event through like a script call or something and it would have to come out in front of him. Is this possible?

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Is the enemy static or does he approach the player at any time?

Is he's static, this can be done through eventing and shouldn't be to hard.

Is he's moving, then that makes it a bit harder to have him shooting at you.

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The enemy is moving. It's set to move away from play for a few tiles then turn toward player. Then I'd like it to fire

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I'd also appreciate some help on this exact request. I'd also like moving enemies that are capable of firing projectiles that damage the player.

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9RWO0dm.png This thread is closed, due to being solved. If for some reason anybody would like to re-open this thread, just send me a PM or report the thread. (=

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