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DoubleX RMMV Action Cost Compatibility

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Note

This plugin's available for commercial use

 

Purpose

Fixes DoubleX RMMV Action Cost compatibility issues

 

Games using this plugin

None so far

 

Addressed Plugins

 

 

 

DoubleX RMMV Popularized ATB Core

DoubleX RMMV Unison Item

Victor Engine MV - Conditional Turn Battle

 

 

 

 


 *    # DoubleX RMMV Unison Item Config:                                      
 *      1. The action cost is the same for all unison actors                  
 *         - Reference tag: Unison Item Config Act Cost                       
 *         - Read <unison item actor act cost: costs> in DM.loadItemNotes     
 *         - Drawed the action cost in battle for each unison actor in        
 *           WIL.drawActCost and WSL.drawActCost                              
 *         - The default unison item action cost will be shown for all unison
 *           actors when outside battles                                      
 *    # DoubleX RMMV Unison Item Default:                                     
 *      1. The number of action slot reserved by unison invokees are always 1
 *         - Reference tag: Unison Item Default Invokee Act Slot Num          
 *         - Checked the action cost for each unison invokee in               
 *           GBB.canUseUnisonSkill and GBB.canUseUnisonItem as well           
 *         - Stored and restored the action cost for each unison invokee in   
 *           BM.addUnisonActors and BM.eraseUnisonActors as well              
 *    # (v1.00b+)DoubleX RMMV Popularized ATB Core:                           
 *      1. No battler can execute any action at all                           
 *         - Reference tag: PATB Act Validity                                 
 *         - Extended BattleManager.processTurn to ensure no valid actions    
 *           will be falsely regarded as invalid ones                         
 *    # (v1.00c+)DoubleX RMMV Popularized ATB Core:                           
 *      1. Battlers inputting skills/items with action cost greater than 1    
 *         remains inputable after finishing inputting all skills/items       
 *         - Reference tag: PATB Inputability                                 
 *         - Extended Game_Action.prototype.confirm_patb_item,                
 *           Scene_Battle.prototype.confirm_patb_act and added GBB.confirmAct
 *           to confirm the reserved action slots as well                    

 

 

 

Notetags

 

 

 


 *    # Skill/Item Notetags:                                                  
 *      1. <unison item actor act cost: costs>                                
 *         - Sets the list of action costs needed for each of the             
 *           corresponding id of the unison actor in <unison item actors: ids>
 *           , is used to separate the mp costs in ids                        
 *           E.g.:                                                            
 *           If <unison item actors: 1> is used, then                         
 *           <unison item actor act cost: 2> means actor with id 1 needs to   
 *           use 2 action slots for using the unison skill/item               
 *           If <unison item actors: 4, 2> is used, then                      
 *           <unison item actor act cost: 2, 3> means actor with id 4 and 2   
 *           need to use 2 and 3 action slots respectively for using the      
 *           unison skill/item                                                
 *           If <unison item actors: 4, 2> is used, then                      
 *           <unison item actor act cost: 2> means actor with id 4 needs to   
 *           pay 2 action slots while that with id 2 needs to use the number  
 *           of action slots of the unison skill/item for using it            

 

 

 

Plugin Calls

 

 

 


 *    # Skill/Item manipulations                                              
 *      1. meta.unisonItemActorActCosts                                       
 *         - Returns the Array of action costs each needed by its             
 *           corresponding actor with id in meta.unisonItemActors to use this 
 *           skill/item                                                       
 *      2. meta.unisonItemActorActCosts = [cost, cost, ...]                   
 *         - Sets the Array of of action costs each needed by its             
 *           corresponding actor with id in meta.unisonItemActors to use this 
 *           skill/item                                                       
 *         - All meta.unisonItemActorActCosts changes can be saved if         
 *           DoubleX RMMV Dynamic Data is used                                

 

 

 

Video

DoubleX RMMV Action Cost Compatibility

 

Prerequisites

Plugins:

DoubleX RMMV Action Cost

Abilities:

1. Nothing special

 

Terms Of Use

 

 

 


 *      1. Commercial use's always allowed and crediting me's always optional.
 *      2. You shall keep this plugin's Plugin Info part's contents intact.   
 *      3. You shalln't claim that this plugin's written by anyone other than 
 *         DoubleX or my aliases. I always reserve the right to deny you from 
 *         using any of my plugins anymore if you've violated this.           
 *      4. CC BY 4.0, except those conflicting with any of the above, applies 
 *         to this plugin, unless you've my permissions not needing follow so.
 *      5. I always reserve the right to deny you from using this plugin      
 *         anymore if you've violated any of the above.                       

 

 

 

Changelog

 

 

 


 *      v1.01b(GMT 0300 20-5-2020):
 *      1. In sync with the latest DoubleX RMMV Action Cost version
 *      v1.01a(GMT 0400 5-2-2020):
 *      1. Addressed compatibility with
 *         - Victor Engine MV - Conditional Turn Battle
 *      v1.00d(GMT 1500 11-8-2016):                                           
 *      1. Removed compatibility with DoubleX RMMV Minimalized ATB            
 *      1. In sync with the latest DoubleX RMMV Popularized ATB Core version 
 *      v1.00c(GMT 1000 5-6-2016):                                            
 *      1. Addressed more compatibility issues with                           
 *         - DoubleX RMMV Minimalized ATB                                     
 *         - DoubleX RMMV Popularized ATB Core                               
 *      v1.00b(GMT 0300 29-5-2016):                                           
 *      1. Addressed compatibility with                                       
 *         - DoubleX RMMV Minimalized ATB                                     
 *         - DoubleX RMMV Popularized ATB Core                                
 *      v1.00a(GMT 1500 22-5-2016):                                           
 *      1. 1st version of this plugin finished                               

 

 

 

Download Link

DoubleX RMMV Action Cost Compatibility

Edited by DoubleX

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Updates

 *      v1.00b(GMT 0300 29-5-2016):                                           
 *      1. Addressed compatibility with                                       
 *         - DoubleX RMMV Minimalized ATB                                     
 *         - DoubleX RMMV Popularized ATB Core                                

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Updates

 *      v1.00c(GMT 1000 5-6-2016):                                            
 *      1. Addressed more compatibility issues with                           
 *         - DoubleX RMMV Minimalized ATB                                     
 *         - DoubleX RMMV Popularized ATB Core                                

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Updates

 *      v1.00d(GMT 1500 11-8-2016):                                           
 *      1. Removed compatibility with DoubleX RMMV Minimalized ATB            
 *      1. In sync with the latest DoubleX RMMV Popularized ATB Core version  

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Updates

 *      v1.01a(GMT 0400 5-2-2020):
 *      1. Addressed compatibility with
 *         - Victor Engine MV - Conditional Turn Battle

 

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Updates

 *      v1.01b(GMT 0300 20-5-2020):
 *      1. In sync with the latest DoubleX RMMV Action Cost version

 

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