DoubleX 208 Posted May 22, 2016 (edited) Note This plugin's available for commercial use Purpose Fixes DoubleX RMMV Action Cost compatibility issues Games using this plugin None so far Addressed Plugins DoubleX RMMV Popularized ATB Core DoubleX RMMV Unison Item Victor Engine MV - Conditional Turn Battle * # DoubleX RMMV Unison Item Config: * 1. The action cost is the same for all unison actors * - Reference tag: Unison Item Config Act Cost * - Read <unison item actor act cost: costs> in DM.loadItemNotes * - Drawed the action cost in battle for each unison actor in * WIL.drawActCost and WSL.drawActCost * - The default unison item action cost will be shown for all unison * actors when outside battles * # DoubleX RMMV Unison Item Default: * 1. The number of action slot reserved by unison invokees are always 1 * - Reference tag: Unison Item Default Invokee Act Slot Num * - Checked the action cost for each unison invokee in * GBB.canUseUnisonSkill and GBB.canUseUnisonItem as well * - Stored and restored the action cost for each unison invokee in * BM.addUnisonActors and BM.eraseUnisonActors as well * # (v1.00b+)DoubleX RMMV Popularized ATB Core: * 1. No battler can execute any action at all * - Reference tag: PATB Act Validity * - Extended BattleManager.processTurn to ensure no valid actions * will be falsely regarded as invalid ones * # (v1.00c+)DoubleX RMMV Popularized ATB Core: * 1. Battlers inputting skills/items with action cost greater than 1 * remains inputable after finishing inputting all skills/items * - Reference tag: PATB Inputability * - Extended Game_Action.prototype.confirm_patb_item, * Scene_Battle.prototype.confirm_patb_act and added GBB.confirmAct * to confirm the reserved action slots as well Notetags * # Skill/Item Notetags: * 1. <unison item actor act cost: costs> * - Sets the list of action costs needed for each of the * corresponding id of the unison actor in <unison item actors: ids> * , is used to separate the mp costs in ids * E.g.: * If <unison item actors: 1> is used, then * <unison item actor act cost: 2> means actor with id 1 needs to * use 2 action slots for using the unison skill/item * If <unison item actors: 4, 2> is used, then * <unison item actor act cost: 2, 3> means actor with id 4 and 2 * need to use 2 and 3 action slots respectively for using the * unison skill/item * If <unison item actors: 4, 2> is used, then * <unison item actor act cost: 2> means actor with id 4 needs to * pay 2 action slots while that with id 2 needs to use the number * of action slots of the unison skill/item for using it Plugin Calls * # Skill/Item manipulations * 1. meta.unisonItemActorActCosts * - Returns the Array of action costs each needed by its * corresponding actor with id in meta.unisonItemActors to use this * skill/item * 2. meta.unisonItemActorActCosts = [cost, cost, ...] * - Sets the Array of of action costs each needed by its * corresponding actor with id in meta.unisonItemActors to use this * skill/item * - All meta.unisonItemActorActCosts changes can be saved if * DoubleX RMMV Dynamic Data is used Video DoubleX RMMV Action Cost Compatibility Prerequisites Plugins: DoubleX RMMV Action Cost Abilities: 1. Nothing special Terms Of Use * 1. Commercial use's always allowed and crediting me's always optional. * 2. You shall keep this plugin's Plugin Info part's contents intact. * 3. You shalln't claim that this plugin's written by anyone other than * DoubleX or my aliases. I always reserve the right to deny you from * using any of my plugins anymore if you've violated this. * 4. CC BY 4.0, except those conflicting with any of the above, applies * to this plugin, unless you've my permissions not needing follow so. * 5. I always reserve the right to deny you from using this plugin * anymore if you've violated any of the above. Changelog * v1.01b(GMT 0300 20-5-2020): * 1. In sync with the latest DoubleX RMMV Action Cost version * v1.01a(GMT 0400 5-2-2020): * 1. Addressed compatibility with * - Victor Engine MV - Conditional Turn Battle * v1.00d(GMT 1500 11-8-2016): * 1. Removed compatibility with DoubleX RMMV Minimalized ATB * 1. In sync with the latest DoubleX RMMV Popularized ATB Core version * v1.00c(GMT 1000 5-6-2016): * 1. Addressed more compatibility issues with * - DoubleX RMMV Minimalized ATB * - DoubleX RMMV Popularized ATB Core * v1.00b(GMT 0300 29-5-2016): * 1. Addressed compatibility with * - DoubleX RMMV Minimalized ATB * - DoubleX RMMV Popularized ATB Core * v1.00a(GMT 1500 22-5-2016): * 1. 1st version of this plugin finished Download Link DoubleX RMMV Action Cost Compatibility Edited May 20, 2020 by DoubleX Share this post Link to post Share on other sites
DoubleX 208 Posted May 29, 2016 Updates * v1.00b(GMT 0300 29-5-2016): * 1. Addressed compatibility with * - DoubleX RMMV Minimalized ATB * - DoubleX RMMV Popularized ATB Core Share this post Link to post Share on other sites
DoubleX 208 Posted June 5, 2016 Updates * v1.00c(GMT 1000 5-6-2016): * 1. Addressed more compatibility issues with * - DoubleX RMMV Minimalized ATB * - DoubleX RMMV Popularized ATB Core Share this post Link to post Share on other sites
DoubleX 208 Posted August 14, 2016 Updates * v1.00d(GMT 1500 11-8-2016): * 1. Removed compatibility with DoubleX RMMV Minimalized ATB * 1. In sync with the latest DoubleX RMMV Popularized ATB Core version Share this post Link to post Share on other sites
DoubleX 208 Posted March 3, 2020 Updates * v1.01a(GMT 0400 5-2-2020): * 1. Addressed compatibility with * - Victor Engine MV - Conditional Turn Battle Share this post Link to post Share on other sites
DoubleX 208 Posted May 20, 2020 Updates * v1.01b(GMT 0300 20-5-2020): * 1. In sync with the latest DoubleX RMMV Action Cost version Share this post Link to post Share on other sites