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Iliketea

Some Screenshots from my game, Feedback wanted~

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Hi everyone,

I would like to show you some screenshots and maps from my game and I hope you can give me some feedback to them♪

 

Rosenberg, the first town:

 

 

cGD5H1w.jpg

 

 

 

 

Some rooms:

 

 

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768Kh96.png

 

 

 

Two of my mountain maps:

 

 

HQpom45.jpg

ASmrToW.jpg

 

 

 

The first dungeon:

 

 

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osO1Rp3.png

 

 

 

 

I hope you like them!

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The Map quality is Amazing! I've rarely seen better. The character models for when text is displayed could use some work though.

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Oooooh, I remember seeing a certain Echo playing the demo to this~ ;P

 

I really love that town screenshot. The variety of different houses and placement is really nice and gives a nice bit of style and shape to the town~

I think my own nit pick is, within the houses, some items are to big. An example is the rope on top of a wardrobe. It's huge. In a real situation, if I had a rope that big, it'd be in a box on ground level, not high up where it'd prob crush me if it every fell.

The layouts and clutter are really nice though, just some items are a little to big on comparison to the characters ratio.

 

I really like the artwork too :)

Edited by Takeo212

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Your maps are really pretty and well done.

I don't like your big town because it really is too big (who has time to explore all that ?) but that's just a personal taste. Your houses are beautiful nevertheless.

 

Good job !

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The Map quality is Amazing! I've rarely seen better. The character models for when text is displayed could use some work though.

 

Thank you ^^ Yeah, The Busts need some work. The newest ones are better ^^

 

great work on those maps i expecially love the First Dungeon!

 

Thank you :3 It was a lot of work XD

 

Oooooh, I remember seeing a certain Echo playing the demo to this~ ;P

 

I really love that town screenshot. The variety of different houses and placement is really nice and gives a nice bit of style and shape to the town~

I think my own nit pick is, within the houses, some items are to big. An example is the rope on top of a wardrobe. It's huge. In a real situation, if I had a rope that big, it'd be in a box on ground level, not high up where it'd prob crush me if it every fell.

The layouts and clutter are really nice though, just some items are a little to big on comparison to the characters ratio.

 

I really like the artwork too :)

Yeah, That was really cool :D I never noticed that with the too big stuff but now that you say it o0 

 

 

Your maps are really pretty and well done.

I don't like your big town because it really is too big (who has time to explore all that ?) but that's just a personal taste. Your houses are beautiful nevertheless.

 

Good job !

Thank you ^^ Too big is a first :D But you spend quite some time in the first city so you have lots of time to explore :D

 

Wow that mountain map is inspirational o.o Good job~

 

Thank you :D Glad you like it!

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Do I need to open my mouth?...... Yes I do. You're maps is already awesome... Keep up the good work *thumbs up*

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I love your maps :) There's one thing that bothers me a lot though, and it's in the first map--the difference between tree sizes is pretty mind-boggling. The small trees closest to the houses look like bushes compared to the big trees (in fact, I thought they were oversized bushes at first). Especially when you place the really big trees close to the small trees, it doesn't look very harmonious. I know that dealing with tree sizes is a real pain in the maker XD so I can't blame you for anything. Consistency is a huge key in bringing your maps together, so I would suggest replacing the giant trees with lots of smaller trees (maybe make the surrounding trees a teensy bit larger, but not drastically so) so the difference isn't so shocking. :) The same goes for the mountain maps with trees, though those aren't as drastic.

 

Keep up the good work!! Your mapping skills are off the charts ^u^

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Awesome maps! 

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Me loves the mountain path; me finds it one of the best mountain paths I've seen used with the VX/Ace maker.

 

Overall, it's all really good, though the perfection in the city - not a crack in any of the cobblestones or walls, not a single weed that I could see, interiors that look like they all came out of a showcase - doesn't seem quite so natural. I'd add some chaos to the mapping, by adding a few cracks in some of the more weathered dwellings and maybe some areas where the flooring has not aged well.

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