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OneCutStudio

Script for Force-feedback Effects

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Hey everyone,

 

I don't like making requests, but when I do I prefer Dos Equis like to make requests I think would be

useful to the community.

 

I was reading the RMMV documentation and it states it is most compatible with the Microsoft 360 game controllers. I recently bought a controller to see how my game plays with it. What I think would be super cool is if someone with programming knowledge could make a plugin that would allow for a plugin command to be called in an event that would activate the controller's force feed-back or "rumble" effect. It would be great if the plugin had parameters that could be changed by the user to effect duration and intensity etc. I think this could elevate the overall gaming experience when used appropriately. Imagine an explosion scene or riding your vehicle over bumpy terrain.

 

I was looking into the Microsoft Xinput documentation and it seems to be coded in C++. Thus the scripter would likely need to be knowledgeable in that language as well as javascript. But what do I know about coding? Not much. If I could code this myself I totally would.

 

Anyone out there think they can do this? It's not super-critical, just a fun idea.

 

Thanks,

 

OneCutStudio  :)

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