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liliputian7

General Dimensions for Sprites and Art

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Is there a list somewhere that shows the general dimensions for pixel art? I'd like to make custom full buildings and custom tiles and even character sprites, but I can't find any dimensions for those things and I'm afraid importing something with incorrect dimensions will disrupt the game.

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You can always export the default files and base on them.

To get the default files use Resource Manager in the editor, or just go to steam folder > steamapps > common > RPGVXAce > rtp > Graphics > ...

 

Each tile has 32x32 pixels, so stick to this.

The default-size characters are within these pixels (32x32).

A character sprite sheet has 3 columns; 4 rows ~ but you can put 8 character sprites in one file, which will give you 12 columns and 8 rows.

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Thank you!

 

Do dimensions for creating larger characters matter? Or is it alright as long as I use a 3-column 4-row outline?

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I haven't toyed with this that much, but I think there's no problem with making larger characters. You just need to stick to column-row scheme, so if you want to make a character twice as high, then just multiply the height of the whole image by two to leave 4 equal-sized rows.

 

I've made one or two non-default sized sprites and I don't remember having bigger problems.

 

You can always make a very simple sprite-thingie to check if everything works as you would like it to work and then do serious things.

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