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Help with TDDP: Bind Pictures To Map

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Hi everyone,

 

I am coding challenged and need a savvy person to help me out with an issue I have. This issue

occurred recently and is proving detrimental to my game although I know it is some easy fix I just can't figure it out.

 

So here is what is happening:

 

I am using the TDDP: Bind Pictures to Map plugin to do overlay mapping etc. It has worked great so far in my game. I have all nine levels done and they are replayable. This issue didn't happen until I started working on the ninth level. I can play through my game's levels no problem up through the last level and the credits. Instead of returning to the main menu like it should (via a simple transfer) I get the following error logged on the console:

 

Uncaught TypeError: Cannot read property 'setDimensions' of null

 

The console logs line 1692 and 1693 in the rpg_managers.js file: SceneManager.onError

 

Then the console references line 215 of the TDDP plugin: Uncaught TypeError: Cannot read property 'setDimensions' of null

 

I am assuming it is trying to find a picture that doesn't exist? I don't know. I went through and thought I checked all my pictures that they are being bound correctly, called correctly, and erased correctly.

 

This error also effects save files after they have gone through the last level. Upon loading the saved file I get the same error as above.

 

If I can't find a solution I may change to a different overlay plugin but I don't want to create any more work than necessary and I feel this might be an easy problem to fix. I hope someone could help enlighten me to a solution.

 

Thank you,

 

-OCS :)

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Do you have a list of any other plugins installed and the order they're in? It could be a conflict.

A screenshot of the plugin manager should be enough.

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I'm not too sure what it could be. The setDimensions sounds like it's trying to adjust an image, so you could try the plugin command STOP_BindPicturesToMap before the transfer to the menu to see if it stops trying to set the dimensions. Without actually seeing the project or the events leading up to the issue I won't be much of a help, unfortunately.

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Thanks for the suggestions. So far it seems to be working with the latest version of my game. It didn't crash the last time I test played through and was able to get back to the main menu. Mods, please leave this open for now but I'll let you know if we can close this.

---

 

Jackus if you are interested here are the current plugins:

 

lvaDBj8.png

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