Galv 1,387 Posted July 23, 2016 Event Start Types - Version 1.0 RPG Maker MV Plugin Galv Introduction Make an event do something different depending how it was activated.Features Enables code to use in conditional branches to make an event run different commands depending on how the event was triggered. For example, when an event’s trigger is set to “Event Touchâ€, it can be run when the event collides with the player, when the player collides with the event or when the player presses the action button. A different outcome can happen for each trigger method.How to Use - Copy the "GALV_EventStartTypes.js" file into your project's /js/plugins/ folder. - Activate plugin using the 'Plugin Manager' - Read the help file and examine the demo to learn how it works.PluginGet it hereCredit and Thanks - GalvTerms Free to use in any RPG Maker MV project including commercial. Please credit "Galv". Updates 2016-07-22 - Version 1.0 - Release 3 Share this post Link to post Share on other sites
OneCutStudio 353 Posted July 23, 2016 Cool. I can definitely find a use for this. Thanks Galv. Share this post Link to post Share on other sites