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Converge (not the definitive title) is an RPG about multiple worlds getting connected with each other, and the chaos this brings. It is not mainly focussed on the main story (although plots will be twisted), but more on the lore behind everything and the great worlds you can explore.





Converge will be a medieval fantasy RPG (wow!) with 6 different themed worlds. Apart from the main story, you can do a lot of backtracking and exploring. There are 6 party members, each with 3 classes. This allows the player to have 729 different party combinations to choose from. There will also be an alchemy system (see screenshots) and a blacksmithing system.




Currently the story is completely finished (all of it has been written, but is still subject to change). I still need some graphics but I can and probably will make those myself (mostly facesets so characters don't get too repetative). I've got some animations, some skills, most of the non key items and a few legendary artifacts (special equipment). I still do need to set stats however. When those are balanced out, I will put a demo up.




You play as Gale, a young boy training to be a smith. Your small village, Arrandar, has everything it needs. Water, food, ore from the mines, it's all there. You spend your time crafting equipment, hanging around with your friends and wondering if there is anything besides your little village.


One day, when asked to get some ores from the mines, you and friends return to a devastated town. No life was spared, no building left standing. The demons who did it slowly walk towards you. There's no escape, besides the mines... You and your party flees from the horde of beasts into the dark shafts, although you already know there are no hiding places in the mines. Or are there? You suddenly discover a small crack in the wall and driving by panic you squeeze your bodies through it. At the other side stands a small sanctum, a strange circle in the middle. Is it safe to enter? You must choose between a mysterious portal and a horde of savage devils. Easy choice, isn't it?


You and your friends step onto the circle, and get warped to the Great Sanctum, a special place connecting the worlds. Still afraid the demons might catch up, you and your friends run into one of the portals, and end up in a strange world. Without parents, without money, without hope. But with a burning desire to unravel what caused the demons to attack your world. And that desire is more than enough for you to keep going.




A young smith with the mastery over Fire and Earth. He likes to laugh, but is serious most of the time. He has the blessing Raguul, God of the Forge and can choose between the Forgemaster (Fire), Paladin (Holy) and Barbarian (Earth) classes. Fights with Hammers and Broadswords. 



The daughter of a writer, she reads a lot. Her mother died when she was young and she finds solace in practicing the same art as her mother; the mastery of the arcane. She has the blessing of Osnan, God of Storms and can choose between the Battle Mage (Physical and Magical damage), Aeromancer (Thunder/Wind) and Aquamancer (Water/Ice) classes. Fights with chakrams or a wand.



Quick and agile, Zaera is always the first one in line. He is small in posture, but large in words. He has the blessing of Dongar, God of Balance and can choose between the Tactician (Debuff & Status Ailments), Assassin (Dark) and Specialist (Weapons) classes. Fights with a dagger or knife.



Smart and powerful, he mostly keeps his thoughts to himself. He has a secret desire for immense power, but isn't sure which God he should ask for help. He has the blessing of Chenros, God of Panic and can choose between the Death Knight (Dark), Templar (Holy) and Guardian (Tank) classes. Fights with a longsword or shield.



A somewhat strange girl from Anghor. One moment she's extremely happy, the next she's as depressed as someone can get. She has the blessing of Escar, God of Life and can choose between the Shaman (Heal & buff), Earthcaller (Earth & Plant) and Beast (Immense damage and tank, but unable to cast Spells or equip non-accessory items) classes. Fights with beads or charms.



A joyous hunter from Anghor. He loves nature and tracking into the forests, but he hates to be alone. As a result, he often comforts himself with different animals nearby.

He has the blessing of Hainda, God of Nature, and can choose between the Sniper (damage overload), Ranger (Damage, Buffs and Plant) and Beastmaster (Various Elemental attacks) classes. Fights with a bow or crossbow.


The first mentioned Class can equip the first mentioned weapon, the second mentioned class can equip both types, and the third mentioned can equip the last mentioned weapon. Classes aren't sealed (you will probably be able to collect 7-8 Devotion Points in the game. Each point unlocks a skill in one of the three Skill trees. Completing one grants buffs to stats (2 stats will get a 10% boost) and may lock equipment. You can repick once per character, per save file.




Credits so far:


Enterbrain: Engine, art

Belzark: Story, some of the art, the game itself

SpiritofLight: Leaf1, Vines2











Map of the first town





Alchemy system - Ingredients refresh after a certain time. Experiments may fail and succesful ones are saved for quick future use.

Smithing system - Find designs, ores and other useful tools to craft powerful weapons using ore, monster loot and more!

Lot of backtracking - The game will be harder based on how much you backtracked. Aditional areas will be revealed when you complete certain events on other worlds. Do you want to finish the game in a few hours? No problem. You want to get to the maximum level, collect all loot, craft everything and complete every side quest? The boss just got a lot more HP and powerful new attacks. Good luck.

Tons of classes - As mentioned before, over 700 party combinations. That's a lot.

Custom made resources - A lot self made / editted resources.
Flexible class system - Like two classes? You can obtain 5 skillpoints while playing the storyline, and another 3 when exploring a little. For each skillpoint you will have to fight bosses with various strength. Each class has 5 unlockable skills, but you're not bound in any way. Feel free to get the first 4 skills of the Forgemaster, 2 skills of the Paladin and 2 of the Barbarian.

Edited by Belzark

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Editted Characters to make them a little more original and (hopefully) a little bit more likeable.

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