Galv 1,387 Posted August 18, 2016 Puzzle Functions - Version 1.0 RPG Maker MV Plugin Galv Introduction Some functions to make eventing puzzles and quests easier.Features This plugin adds some functions to use that may help with eventing puzzles and/or quests. 1. Self-switch flipping Change self switches for any event from any event Change self switches for events adjacent to other events Specify turning these self switches off, on or flip them 2. Determine location without having to use Control Variables beforehand. Test to see if an event or player is at an x,y location Test to see if an event or player is at another event’s location 3. Group switch/self-switch checking Test to see if a group of specified switches are on or off Test to see if a group of events have a certain self switch on or off 4. Checking event activation order Set a combination Make events add combination values Check if the player has activated the events in the right order set in the combination specified. 5. Multiple Item Checking Check if there are multiple items, armors, weapons in inventory using code with only one conditional branch. Simple examples of all of the above can be seen in the demo.How to Use - Copy the "GALV_PuzzleFunctions.js" file into your project's /js/plugins/ folder. - Activate plugin using the 'Plugin Manager' - Read the help file and examine the demo to learn how it works.PluginGet it hereCredit and Thanks - GalvTerms Free to use in any RPG Maker MV project including commercial. Please credit "Galv". Updates 2016-08-15 - Version 1.0 - Release 2 Share this post Link to post Share on other sites