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Galv

Galv's Fishing Mini Game

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Galv's Fishing Mini Game - Version 1.0
RPG Maker MV Plugin
Galv

Introduction
My Breath of Fire 2 inspired mini game now has an MV version.

Screenshot
fishingminigame_zpszymxfpfs.jpg


Features
This plugin adds a new fishing mini game to your project similar to that of Breath of Fire 2’s. This plugin is not plug-and-play and requires setting up. It may be difficult for new users.

– Customise a range of fish attributes to change how they behave such as bait they eat, speed, difficulty to reel in (and more)
– Customise each fishing spot’s backgrounds and music
– Add specific fish or objects or randomize them for each fishing spot. Use eventing to add quest items to catch from the water.
The demo contains examples of some things you can do.

You’ll notice that the RTP doesn’t come with many useful fishing icons (to use for rods and baits), and there’s not a whole lot of fish for you to use included in the demo – you’ll need to source or make your own resources to use.


How to Use
- Copy the "GALV_Fishing.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
– Create a new folder: /img/fishing/ and copy images from the demo to use as templates
- Read the help file and examine the demo to learn how it works


Plugin
Get it here


Credit and Thanks
- Galv
- Matt Beer for the fish


Terms
galv-not-free-for-commercial.png?w=474

May be used in free projects but please contact me if you wish to use this in a commercial project.


Updates
2016-10-30 - Version 1.0 - Release
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I love fishing mini games, and I don't even like fishing. Everytime I play one, it reminds me of Ocarina of Time. Very cool plugin. To bad I'm not using MV for my project or I'd totally work this in. I even know the perfect place for it. Oh well...

 

Great suff, Mr. Galv!  :lol:

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Thanks. I also have an Ace version of this.

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*eyes light up*

 

I'll have to look into that. I'm curious to how that would even work in Ace.

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I really like this plug-in! I do have only one issue with it.

That is that the fish have the same image in the water as out. I was wondering if there was a way to make a second image for them in the water, so they could be shadowed.

That way what you can catch could be obscured, or there could be chests or rocks that look like fish at first.

If it were that way, I'd be happy to make it part of my game world!

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Sorry, I don't plan on making any changes to this plugin

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