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kaarnij

Chaged airship to UFO, how to make landing teleport to different map

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I've changed the airship texture to a ufo texture and need the ufo while its travelling when it hovers over certain planets in our solar system to change map by either pressing enter (which usually lands and hops u out) anything really that helps me teleport the player while he's in the ufo (Airship) to another map would really help me out

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Hmm, I've never used the vehicles before. I assumed they just changed your sprite but I suppose it makes sense they must do some other stuff like change passability. Anyways, if you associate a switch with using the airship and then use that switch to call common events then you could probably use button input conditionals. Should look something like this:

 

qn0rs6X.png

 

You'll need to tweak it fit your needs but this will work as a base. Anything along the lines of increasing input precision, more iput choices, more than four options, basically anything will require varying levels of scripting.

Let me know how you get on :)

 

Edit: Oops, obviously don't have cancel transfer player ;)

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