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Tanrex

I want to fix (unremovable) equipment on a certain character

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but only if it's on the right character. Otherwise, nothing happens. The player gets to choose and if they choose right it gets fixed on them. But I don't want it getting stuck on the wrong character. For VX Ace. Don't know what I need. A common event? script? Who knows? Trying to implement it when the character chooses what footwear to equip.

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Here is what you do (if you have any questions about these steps, ask me):

Let's say you're looking at the weapon of the actor.

  1. Make a state that has Fix Equip [Weapon] in it's features section.
  2. Make a conditional branch (if you plan to do this a lot, make it a common event). This branch should check if actor has the equipment on.
  3. If he does have the Iron Sword equipped (for example), then I will inflict the state I made which locks his weapon in place so he can't switch it.

Any questions? If you're a nooby, dont be afraid to ask.

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That worked perfectly. Thanks. I should come here more often for answers. Someone wanted me to DL a script at the other place.

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Closing this thread since it's solved. If you want it reopened, let me know! (PM or the report button) :lock:

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