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Talking Sprite until the dialogue is finished

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Hello !


I am using RPG Maker VX Ace and there is what I want to do :


I would like to make an event, where the sprite, assigned to this event, has a "talking animation" which is playing until the text of a message has finished to appear.


I did two versions of my sprite : one normal and one which talks.


How can I proceed ?


Thanks in advance.

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I've found a way to make things do similar things, by just making a new event page, and then adding whatever comes next as the graphic in the sequence. For example if i wanted fire to flicker, and it had 3 or 4 graphics of it being mobile, i would make a new event page for each one and turn on Self Switch A for each. Not sure if it will work %100 but give it a try

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