TobiObito4ever 231 Posted September 26, 2017 (edited) I know you can use a conditional branch for one item when it comes to implementing puzzles, but what about two items or more? Take the lighter puzzle in Mad Father for example: Aya needs an empty lighter, lighter fluid and cooking oil in order to burn the monster blocking her path. How would you do that in RPG Maker VX Ace? Edited September 26, 2017 by TobiObito4ever Share this post Link to post Share on other sites
roninator2 257 Posted September 26, 2017 My first answer would be nested conditional branches. is empty lighter in inventory? if yes is lighter fluid in inventory? if yes is cooking oil in inventory if yes action -> kill monster if no end if no end if no end 1 Share this post Link to post Share on other sites