Valjean83 2 Posted November 30, 2017 Hello everyone. I wanted to see if anyone else has an issue with this. I have a parallel process on a map that plays a BGM. After battles, the BGM continues. However, after a level up takes place the BGM starts from the Beginning. The BGM is not entered into the map details because I don't always want it to play right when you step on a map. I also want it to be subject to change. How do you think you would keep the BGM from restarting even after the Level up Fanfare? Thanks in advance people! You have always been very helpful! Share this post Link to post Share on other sites