Jump to content
Sign in to follow this  

Help! Fomar ATB Action Times not working

Recommended Posts

In my game, I'm using Yanfly's Battle Engine and the Fomar ATB add-on. I have a character that has the skill "Finishing Touch" where if the skill kills an enemy, a common event is ran through Yanfly's Death Common Event script. The common event adds a state to the character that changes the action times to 100%, effectively giving him another turn, or so I thought. The ATB would just ignore the state and continue as normal. I changed the action times percentage to 200% and got the same result. Even after fiddling with the ATB script so the state would give a haste effect of 100x the normal ATB speed to fill it up, the ATB would just drop back to 0 after the state is applied. I don't know if I'm going about giving extra turns the right way, but any help is appreciated!

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.