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drtedd

Game Character Hub: Portfolio Edition - HELP!!!

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I just got GCH PE and I can't seem to find a way to import resources? There IS a File>"import custom resources" option but the resources I have are in different folders like, SV, TV etc, are in png format, and the software doesn't read them.  I also can't find much of ANYTHING online about GCH PE other than people complaining about it. Perhaps I haven't give nit enough of a chance yet but so far I'm disappointed :( Any advice or inquiry at all would be much appreciated.  It's also always a pleasure conversing with all of you.  Thanks in advance!

Edited by drtedd
misspelling

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I haven't entirely figured it out yet but I am on the brink of doing so.  I f anyone else has the same problem just hit me up.  I may have gotten some thing by then...

Edited by drtedd
grammar error

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I own both GCH and GCH: PE. I admit, I've never fully used them since I find them both to be exactly the same (GCH should've just had an MV update instead of redistributing the same program with a new engines spritesheet...)

 

I've tried importing some custom stuff to the engine and it's giving me several problems. It's not importing them, but instead giving me multiple options to do something with it. I have no clue what it wants.

You'd be best making your sprites in the generator with what resources it provides, and use a program like GIMP(which is free to download) or any editing software you have and make your changes with it. If you make your resources as seperate PNG files, you can just add them in yourself.

 

I find GCH's interface to clunky and it isn't freiendly when you want to try make your own edits. The only thing it's good for to be honest is the fact it has a walk cycle so you can see your edits but it's not a good program if I'm honest.

 

There has been several issues with importing that never seemed to get fixed, so yea... Sorry this isn't the answer you wanted.

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It is interesting that the importing process is more complicated in GCH: PE.

I'd rather just import manually (I normally do) by copying the needed files into the items folder.

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Is there a away to that like in MV?

23 hours ago, PhoenixSoul said:

It is interesting that the importing process is more complicated in GCH: PE.

I'd rather just import manually (I normally do) by copying the needed files into the items folder.

 

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I was afraid I may to resort to that :(

 

On 1/24/2018 at 5:06 AM, Takeo212 said:

I own both GCH and GCH: PE. I admit, I've never fully used them since I find them both to be exactly the same (GCH should've just had an MV update instead of redistributing the same program with a new engines spritesheet...)

 

I've tried importing some custom stuff to the engine and it's giving me several problems. It's not importing them, but instead giving me multiple options to do something with it. I have no clue what it wants.

You'd be best making your sprites in the generator with what resources it provides, and use a program like GIMP(which is free to download) or any editing software you have and make your changes with it. If you make your resources as seperate PNG files, you can just add them in yourself.

 

I find GCH's interface to clunky and it isn't freiendly when you want to try make your own edits. The only thing it's good for to be honest is the fact it has a walk cycle so you can see your edits but it's not a good program if I'm honest.

 

There has been several issues with importing that never seemed to get fixed, so yea... Sorry this isn't the answer you wanted.

 

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Nah. I checked the folder for it and there's no "resource" folder which I found surprising.

You can add content to the main folder in your MV generator itself but if you aren't sure about the way they name and order their items, I wouldn't recommend messing with it.

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