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CyrusJazzberry

optional jobs for a game based around job switching

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hello! i've started work on a project about a guy who sleeps a lot and in his dreams he can actively switch between unlocked jobs based around his imagination, life, and childhood. it's not along far yet, but i'm getting there. since this isn't a thread dedicated to the game, i'll try to keep from talking about it too much.

 

basically, i was hoping you guys could pitch in and suggest some jobs and skills they would have (i'm trying to have a large variety of jobs in the final product).

thank you for your time!

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What sort of settings are the dreams in? Sci fi worlds, primitive, etc? Just wondering before I suggest, in case you were planning on having jobs correlating to the dream world. A detective class in a 1940s-esque LA Noire type dream world for example.

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18 minutes ago, Guyver said:

What sort of settings are the dreams in? Sci fi worlds, primitive, etc? Just wondering before I suggest, in case you were planning on having jobs correlating to the dream world. A detective class in a 1940s-esque LA Noire type dream world for example.

basically the dream worlds (planned thus far) consist of a surreal city-like area, and a space-themed one set on a space station and asteroid

 

edit: a detective sounds like a really nice job for using yanfly's enemy target info, that's going in the plan

Edited by CyrusJazzberry

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