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Help with pre-existing Skill Type Sub-Menu script

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I should precede this by saying that I'm very new to RPGmaker and indeed, coding in general. So I have absolutely no idea what I'm doing. So, um. Sorry


While playing around with various scripts and plugins to see what might work for the game I intend to make, I stumbled across this script, which makes it possible for more than one sub-menu to be on a main command, or something... along those lines. It's the only version of a script like this that I've been able to find, and it's pretty much exactly what I've been searching for over the course of the last couple of days. However. There are a few problems with it.


(I'm not too good with explaining things, so I've attached a gif of the battle just in case I left something essential out.) The issue seems to be that whenever I select certain skills in the sub-menus, the selection screen for the skill type stays on-screen no matter what I do for the rest of the battle. On top of that, the status bar showing your stats (HP, SP, TP) disappears as well. 




Is there any way that the script can be modified to fix these bugs? Or, if not, is there an alternate script that I can use to achieve the same result?


Thanks in advance, I guess!

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