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Vyt219

Curious about a battle system like Monster Rancher

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Curious how difficult something like this would be.  Where you have moves activate based on distance as well as percentages for hit success.   Is RPG Maker really capable of something like this with coding?  Maybe with a more dynamic camera so there isn't a split screen?

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I am far from an expert in coding, but based on the fact that there is a suikoden duel mod out there, I'm of the strong belief that this could be accomplished, and personally I would love to see this in use.

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3 hours ago, Shaddow said:

I am far from an expert in coding, but based on the fact that there is a suikoden duel mod out there, I'm of the strong belief that this could be accomplished, and personally I would love to see this in use.

Interesting, are there links to this?

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Ah Monster Rancher. After Pokemon and Digimon, it seemed to be the third big 'monster fad' series, even if maybe it was a distant third. Anyway, how possible would it be to code something like that? Actually, if you know what you are doing? It might not be that complicated, at least for the basic stuff. You could probobly even do the split screen thing with viewports maybe? It would still be far more complicated then a normal script, since it would have to be basically built from scratch. Also the animation and stuff might be hard to deal with.

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The battle system is pretty simple, you just have to define your monster and enemy monster x location, after that you have to make the distance like this x - that x, after you got the distance you have to make a skill changed like mid skill would be around 50 distance and etc etc etc, the battle system is probably possible in rpg maker but I don't really know about background or animation, anyway... you might need expert scripter if you don't know what to do, I am dev-er not scripter so don't ask me. I'm just telling you nothing impossible with Rpg Maker.

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