Valjean83 2 Posted March 27, 2018 hey all. There is a cutscene I have during the beginning of my game that is timed out. If the player skips dialog, it throws it way out of whack. This is the only part of the game where I want to prevent this happening. Any help would be greatly appreciated. Share this post Link to post Share on other sites
roninator2 257 Posted March 27, 2018 Provide a screen shot of the event so we can see what you did and a link to the script you are using for cutscene skip. Share this post Link to post Share on other sites
Valjean83 2 Posted March 31, 2018 Hey, thanks for getting back to me. This is my event. As of yet I am not using a script for the custscene skip. As you can see I am using \| commands, but my problem is the player has the option to rush the dialogue, and when he/she does so, the panning of the camera gets thrown off. I tried to use Galv's script https://forums.rpgmakerweb.com/index.php?threads/solved-creating-unskippable-text.8589/ but it caused an error in my game when i pasted it in my script list. It got posted as one long line rather than multiple ones like the rest of the scripts. Do you have any idea what to do? thank you! Share this post Link to post Share on other sites
roninator2 257 Posted March 31, 2018 I don't see where you're allowing skipping. But as you said the text can be rushed. What method are you using to allow that? Probably put a wait before and after the map scrolls. wait 5 before, wait 120 after or however long it takes to get to that spot. Here's Galv's code. class Window_Message < Window_Base alias galv_gpanda_update_show_fast update_show_fast def update_show_fast return if $game_switches[1] galv_gpanda_update_show_fast end end Share this post Link to post Share on other sites
Valjean83 2 Posted April 1, 2018 (edited) im sorry for not being clear. The player can skip the dialogue right now with no script at all. What I wanted was to make dialog unskippable, because when it is skipped it throws off the cutscene thank you for the code! Edited April 1, 2018 by Valjean83 Share this post Link to post Share on other sites
Valjean83 2 Posted April 1, 2018 Galv's code worked! You can close this!!! thanks! Share this post Link to post Share on other sites