kyoteki 0 Posted April 23, 2018 Hi! I want to make a skill that "captures an enemy" (lowers enemy's defense and magic defense while stunning them for three turns) but in returns, stuns the user in the process in a "Capturing state" (Prevents from attacking), but has a chance to lose the state if attacked, and if the user loses his state, so does the enemy and vice versa. I tried to do it in the damage formula, but it is not working, is there a way to do this? Share this post Link to post Share on other sites
Lord Vectra 414 Posted April 24, 2018 So chance to lose state if the user is attacked, right? Share this post Link to post Share on other sites