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Valjean83

Disposed Window Error

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Hello.  My game is complete except for one thing.  Every now and then an Error will pop up that reads as follows:

 

Script 'Effectus' line

2245: RGSS Error

disposed window occured'

 

Yes, I have the Effectus Script and it has smoothed my game out immeasurably.  However, with absolutely no knowledge of scripting

i feel that this script may be in conflict with another script I have.  These are the scripts that are active in my game:

 

Yanfly Engine Ace - Ace Message System v1.04

Connected Maps- Hime

"Better" NameInput v1-by fyzzo

Galv's Map Positions

Change Fade Time (1.0a) -Pacman

ATS: Formatting [VXA]- Modern Algebra

No Battle Screen Tint- ???

Scale Encounters script- Neonblack

DT's Level up + DoctorTodd

ATS: Choice Options [VXA]- Modern Algebra

Map Saver- Omegas7

Custom Database- Hime

Transformation States- Fomar0153

CP Scrolling States VX script: Neonblack

Land on Events script- ???

Effectus

Lock Actor in Formation- Modern Algebra

Stop Cutscene Script- Galv

 

This is what line 2245 of Effectus says:

 

@map_name_window.contents_opacity == 0 

 

If anyone can help me it would be greatly appreciated.  I would like to minimize or even

eliminate errors in my game.  Thanks!  :)

 

 

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