Illuminati3301 0 Posted July 15, 2018 (edited) Hello! I wanted to make a state which turns incoming damage into HP. That is, if your actor had the state applied, and the enemy used an attack which deals 100 damage on that actor, instead of losing 100 HP your actor would gain HP (I wanted to make it to be 50% of the incoming damage, so he would gain 50 HP in this case). I tried to figure it out by myself, but to no avail. So if someone was kind enough to help me out with this, that would be really, greatly appreciated Edited July 16, 2018 by Illuminati3301 status update Share this post Link to post Share on other sites
Lord Vectra 414 Posted July 15, 2018 This should help. https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/convert-damage/ Share this post Link to post Share on other sites
Illuminati3301 0 Posted July 15, 2018 59 minutes ago, Lord Vectra said: This should help. https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/convert-damage/ Thanks for replying so quickly! Unfortunately, I downloaded the script, and there doesn't seem to be a way to do the thing I wanted ): Share this post Link to post Share on other sites
Lord Vectra 414 Posted July 15, 2018 (edited) How come? You can just add <convert hp physical: +100%> <convert hp magical: +100%> To the state notetags and it should work. EDIT: Nvm, I see what u mean lol Edited July 15, 2018 by Lord Vectra Share this post Link to post Share on other sites
Illuminati3301 0 Posted July 15, 2018 7 hours ago, Lord Vectra said: How come? You can just add <convert hp physical: +100%> <convert hp magical: +100%> To the state notetags and it should work. EDIT: Nvm, I see what u mean lol Good news! I've managed to make it work using Alistair's Mana Shield script. Once again, thanks for taking your time to try to help me (: Share this post Link to post Share on other sites