PhoenixSoul 1,404 Posted December 16, 2018 I came up with a way to have @Calestian's Multiple Currencies show up in Yanfly's Ace Menu Engine. @CristorcusHelix, no, the Class System script does not interfere. Now, for simplicity's sake, I won't throw my entire script in the fray, just the pieces needed to get this working. Below is the command that goes under COMMANDS: COMMANDS =[ :currencies, # Opens the currency window. ] # Do not remove this. Below is the hash for all custom commands, which is what Currencies will be. Note that you can change what the menu command appears text wise by changing the Display Name (be sure to keep the quotes and comma there!), but don't change the command or the handler method. CUSTOM_COMMANDS ={ # :command => ["Display Name", ShowSwitch, EnableSwitch, Handler Method], :currencies => [ "Currencies", 0, 0, :command_currencies], :debug => [ "Debug", 0, 0, :command_debug], :shop => [ "Shop", 0, 0, :command_shop], :gogototori => [ "Synthesis", 0, 0, :command_totori], :grathnode => [ "Grathnode", 0, 0, :command_install], } # Do not remove this. end # MENU end # YEA The handler method will go below the Scene_Menu portion at the bottom of the script. Be careful to copy and paste the code correctly. #-------------------------------------------------------------------------- # new method: currencies #-------------------------------------------------------------------------- def command_currencies return unless $imported['Clstn_Currencies'] SceneManager.call(Scene_Currencies) end And that should do it. If there's any issue, give me a ring. Share this post Link to post Share on other sites
CristorcusHelix 1 Posted December 16, 2018 (edited) Thank you so much @PhoenixSoul My computer currently doesn't want to load so I can't test this yet but I will let you know how it goes and if I need your help again Edit: I got my computer working long enough to make the changes and it works perfectly. Again, thank you so much Edited December 16, 2018 by CristorcusHelix 1 Share this post Link to post Share on other sites
PhoenixSoul 1,404 Posted December 17, 2018 @CristorcusHelix You're very welcome. One more note: You might not know this, but the order of commands in the hash will be the order they appear in the menu. You can move these around. Share this post Link to post Share on other sites