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Vis_Mage

Don't Show Damage if Damage = 0

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Hey! :)

 

In my project, I have some fairly complicated non-damaging status moves, that make use of the damage formula. The only thing is, since I am using the damage formula, I still get the "ENEMY took no damage" message in the battle log. 

 

Could someone create a script that prevents the "ENEMY took no damage" message from appearing? 

 

Thank you!

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It might just be that a Vocab Mod is needed.

 

The unfortunate thing is that I'm not that great at this, and I pretty much got lucky with the vocab mods I came up with.

 

I think @Rikifive or @Kayzee might be of better assistance than I.

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You know, it's funny, I don't even use those messages...

 

Let's see... *looks at the default scripts* Ah!

 

I looks like if you set it to use MP Damage it won't display anything if the result is 0?

 

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@PhoenixSoul

Ah, I kinda figured that might be the case. I'm in the same boat as you as far as scripts go, I kinda just fumble around until things work out.

 

@Kayzee

Huh, that's pretty clever, and works great! Thanks a ton! :)

Edited by Vis_Mage
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A whole ton? Wow! I donno if I can lift that! Hehe, Either way, glad I could help! *giggles and sprinkles fairy dust on you*

 

Also: Don't feel bad about fumbling around until things work out, even the best programmers fumble around until things work out sometimes. The good ones just are better at knowing what way to fumble. :3

Edited by Kayzee
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I honestly didn't even think about MP damage. lol

Then again, I wasn't aware that 0 MP damage by itself wouldn't trigger the message.

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