Valjean83 2 Posted February 16, 2019 Hey everyone. My final boss has a spell that is very powerful. So much so that I only want him to be able to use it once. How would I go about this? Share this post Link to post Share on other sites
Black Mage 10 Posted February 16, 2019 Let's say that the spell requires "several condition" before it can be used. Modify the condition into "several condition" and "switch X is false", is required. Set that the spell will trigger a common event when used, that it turns the switch X into true. (Basically, this is the general idea. I do aware that checking "switch X is false" for skill requirement is not there by default) When the modified requirement is met, the boss will cast the spell. After that, the common event will run, turning switch X into true in the process. Since we didn't have any condition that can turns switch X into false, we shall never met the modified requirement again. Hence the skill will be used only once. Share this post Link to post Share on other sites
Valjean83 2 Posted February 16, 2019 Thank you very much! Share this post Link to post Share on other sites
Ninjamida 65 Posted February 16, 2019 11 hours ago, Black Mage said: Let's say that the spell requires "several condition" before it can be used. Modify the condition into "several condition" and "switch X is false", is required. Set that the spell will trigger a common event when used, that it turns the switch X into true. (Basically, this is the general idea. I do aware that checking "switch X is false" for skill requirement is not there by default) When the modified requirement is met, the boss will cast the spell. After that, the common event will run, turning switch X into true in the process. Since we didn't have any condition that can turns switch X into false, we shall never met the modified requirement again. Hence the skill will be used only once. If you want to avoid scripting, IIRC there is a condition that requires the switch to be on. So you could set the switch to on in a battle event at the start of the battle, then switch it off when the attack is used. Share this post Link to post Share on other sites