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Need help figuring out an issue I have with Galv's Event Spawner Plugin

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My scenario: I’m not attempting to have drops after battles but instead just allow the player to drop an item sort of like in Minecraft where you can press the Q key and drop whatever item is selected, except I’m trying to use the L key to drop in one specific type of item (not one selected by the player).

 

I’ve been using Galv’s event spawner, but having major issues with it as it won’t work when I attempt to move an event to the player’s location (X and Y).

 

I have no errors when this is done. I know that the command block is being run, but the event just isn’t spawning at the player’s location.

 

I have attempted a fix by setting it to a location outside of the player’s field of view and having the event that is being spawned in, autorun (i’ve also tried parallel) an event move command to have it move to the specific Player.X and Player.Y coordinates. This has also come back not working properly, for what I suspect to be the issue of it being in a different map before being spawned in. I have even tried using switches to go from the spawn event to the spawned event.

 

I can provide more details and even show you what I mean, but I was wondering if maybe there is something I’m doing wrong.

I’ll send my specific code below: “Galv.SPAWN.event(1,4,66);” which works and “Galv.SPAWN.event(1,$gamePlayer.x,$gamePlayer.y);” which doesn’t work.

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