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Shock256

vx ace zelda traps

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If anyone has ever played the original Legend of zelda there are sliding traps that, when the player steps in front of them, move swiftly toward them. If they hit them they do damage and if the player moves they do not. In either case they move slowly back to their corners and prepare to strike again. I need to get these in my game for my concept to work but have no idea how to make them. I saw a brief post about them but there was no guide to how to do them. Any help is appreciated!

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