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pandadodod

CSCA Currency System How to Use?(Script Call Usage)

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If anyone has mastered how to use Caspergaming's Currency System, can I ask your input?

script is 

 

For instance, this script call "discover_currency(currency[, boolean])"

What part should I overwrite to make it so that the currency will be enabled? (Yes, it was set to true in the config part but 2nd currency won't show in the menu)

I tried to write the following and always got a syntax error ( Out of frustration, I deleted the test game project which I pasted it so I will try to replicate the error and SS it later)

     discover_currency(:s[, boolean])                                    #":s" is the symbol for the second currency btw

     discover_:s(currency[,boolean])

     discover_currency(s[,boolean])

 

Those scriptcalls don't work and crashes the game. Hurrah.

Note, I pasted the script on a new project without other scripts*

 

Long question short       "How to type in the script call to reference the currencies correctly?"

 

 

Love, Frustration, and Thanks, 

 

Pandadodod

 

 

 

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I believe Casper mistype the instruction there. This is the correct command:

discover_currency(:s, boolean)

 

Change boolean to either true or false.

 

This is also work, I believe.

discover_currency(:s)

Edited by Black Mage

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