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PhoenixSoul

development Games with recognizable, licensed/public domain music...

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Now, this is likely a contentious subject, but for me, it's fairly simple.

 

That said, there are a lot of games out there that have recognizable, licensed music that is (mostly) available to the public.

 

I could make a list of them, but that would take a long time to do because you'll find this music in so many different genres of games, and this has been a thing since the mid 90's, which saw a big jump after CD audio inclusion became popular.

The two main questions I wanted to ask are...
1) What do you think of games having this kind of music in them?

2) Are you planning/wanting to do the same with your gamedev projects?

My answers:

1) It's a mixed bag as far as end results go, but in general it's fine by me.

2) As long as it's copyleft/public domain, it's possible. Otherwise, I may use them in building stages but never final releases and not public releases either.

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Can't think of any cases where I was aware the game had copyleft music. I don't play many idie games as a result of not being hooked up with Steam, and not heavily gaming for a long time prior to being gifted my brother-in-laws old 360.

 

As long as the music is good and it scored over areas/scenes well, I wouldn't mind. I do feel like it would be awkward if a big studio title had indie copyleft music, but unless I knew the music, how would I know?

 

I am planning on using some creative commons music for games, for sure. Music is huge, so huge, and the RTP gives us virtually nothing save that simplistic midi style. For this reason I won't use 99.99% of RTP music. I don't want my game s to be played on mute because of dated, annoying music/sfx.

 

I did a fair bit of rummaging for music that can be used with credit given.

 

One extreme example is this amazing track by Nathaniel Wyvern.

 

https://youtu.be/0N5S4w2tbw8

 

There are people out there who make good quality tracks just for you to use. All they ask is proper credit.

Edited by That One NPC
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