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FranklinX

What are your RPG Maker Goals for 2020?

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A new year has new possibilities for everyone's game development. What are your RPG Maker goals for 2020? Do you want to release a new game? Do you want to create a new battle system? It could be as simple as creating your first graphic of a character! I'll start us off!

 

My goal is create a trailer of my current project and release a trailer before the end of the year. 

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To get as far in development as possible; I'm going to have a demo ready by the end of January.

I also want to get better at making animations, something I've never really touched on before...

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  • Organize my Final Fantasy/Squaresoft Tribute series to be turned into an rpg of a different name.
  • Recruit a small team to make sure it is the best it can possibly be.
  • Convert that concept into a working JRPG.
  • Begin development.

 

 

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I've been working on and scrapping and reworking on projects for close to 5 years now and through that time, I've put in thousands of hours in RPG Maker (according to Steam) and I think I'm now ready to truly make a game that I can be proud of. My goal is to release a game if not by the end of this year, then by the first half of 2021. So in 2020, my game development will hopefully make a lot of progress. I would love to see the main storyline and beta versions of all of my maps and cutscenes completed this year

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Two goals for me, this first is to release a battler for each job class (base version) and try to get some designs out. The second is a bit of a stretch but I'd like to have a working version of a new MV animated battle system demo done with the actors I've made.

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I want to work on my game more often... Doubt I can actually finish it but, ya know, just doing something would be a nice start.

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