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OTHER Help with making floor tile assets?

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I don't know if this is the section of the forum to ask this because it's not really a request for help with the software itself?  Please correct me if this question goes somewhere else and where that is!

I'm trying to make a sprite sheet for an area with a cobblestone-like floor with an A-B pattern but where it doesn't feel trapped in it's tile... if that makes any sense? 

 

So Question!

I'm trying to draw in all the cobblestone bits one stone at a time plus so copy-paste until I have a full A and B cobblestone tile but I'm worried human error will cause the tiles not to line up correctly?  I'm probably making this harder on myself than it has to be?  Any suggestions on if there's a more efficient way of doing this or is this just a "Keep at it" situation?

 

Attached is a screencap of what I have so far in my quest at trying to get okayish at environmental assets.
 

 

Capture.PNG

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In Krita there's a wrap option that makes the canvas loop forever. That makes it real easy to see if the image is tiling properly.

These look nice! You seem to be doing just fine. If you copy the group of five stones on the bright square to the other bright squares, it would seem

impossible to me that you could end up with a situation where it didn't tile properly. Or did I misunderstand something?

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1 hour ago, Aletheos said:

In Krita there's a wrap option that makes the canvas loop forever. That makes it real easy to see if the image is tiling properly.

These look nice! You seem to be doing just fine. If you copy the group of five stones on the bright square to the other bright squares, it would seem

impossible to me that you could end up with a situation where it didn't tile properly. Or did I misunderstand something?

Oh no you seem to understand correctly, I was just worried that I was doing things the hard/inefficient,higher potential for error way and would end up doing all this work on my little sweet potato rocks only to have them not line up or something.  I've never actually created environmental sprites before so I'm not fully sure how other people do it and of course to make things harder on me Artist brain demands they not be easy to seam together ^^'

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