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This is my first time showing game previews.
I want to create more of this mini game.

About
Slot Games

The default is The amount should be equal to 3.
And pay 100 Tokens per time
When accumulating 3 items
Will be able to exchange
Is a different custom item
The difficulty of the cabinet is the amount you set.
Suppose I set the cat equal to 100. That means it's very difficult.

About
Poker

I use the numeric values as normal numbers 1-9 to subtract.
And cards can have matching flowers of up to * 3
And can be negative as a debt as well
You should have enough money to not get into debt in this game.

I plan to create fun mini games. Hope you like it.

 

 

 

Edited by Palatkorn

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I usually don't care for those types of gambling minigames (not much point if you can just save and load anyway), but you kinda won me over with a cute bunny girl and cute slot characters. :3

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Save/load is essentially an exploit to get around the loses which comes to whether the player wants to play fair or not. Don't think that should be a reason to not include minigames.

I do love minigames in a game tbh. In some games, I'd be playing a minigame for a long time to take a break from whatever I be doing in the game. An example of this is that Witcher card minigame in WItcher 3. Never played it but heard its fantastic.

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That's true, and I certainly am not saying all minigames are bad. It's specifically the kind of quick highly luck-based casino-style games I don't tend to like very much and seem to ruin a game's balance. I think a good minigame should involve a time investment and player skill. Most casino-style games are hardly games at all, just skinner boxes where you press the button and hope to get something. And since the winning or losing takes so little time, the temptation just just reload and save scum it up just so you don't have to waste quite as many resources is much greater then if you spent a while playing a interesting game.

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I've been gone for a long time due to busy work. so didn't answer and i just came back hey guys
I tried it and my bet Going out to gamble, players will not win easily. Because I set the probability variable of probability very low, out of 100 trials, I was lucky with only 8. to win this game
besides the players There really is nothing to do in my game Players can't open saves, they have to complete their difficult levels before they can save the game. That looks like a waste of time I've calculated this. 

 

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