ZMPedro 0 Posted June 7, 2020 (edited) So, in my VX Ace project, i intend to trigger a battle between the player and a certain character. If the player wins, the game will return to the map, and that character will slowly fade out of the screen. I solved everything except for the fade out part. I know there's the "change opacity" option inside "set move route", but manually changing that value from 255 all the way to 0 seems exhausting. I'm a complete beginner at RPG Maker, so i don't know of any scripts that can handle this or if scripts are even necessary for this issue. Any ideas? Edited June 7, 2020 by ZMPedro Share this post Link to post Share on other sites
PhoenixSoul 1,404 Posted June 7, 2020 Let me think. I do believe there is a way to gradually change the opacity, I just don't remember the exact script call. I'll try to get back to you on this. Share this post Link to post Share on other sites