underninja141 0 Posted July 16, 2020 Hay, so I'm starting to make my own JJBA fangame, 'cuz y not. But the issue is that on room 2, the player will not move at all. I've searched around on the internet and found nothing helpful (There's a huge chance I just wasn't looking in the right places though. The player can't even turn. Attached is a few screenshots of the code I've put in. Also I have tested a few times to see where the issue is located and I have only attached relevant code, but I cant figure out the issue itself. Please help. Share this post Link to post Share on other sites
roninator2 257 Posted July 19, 2020 If the player can't turn, it typically means that an autorun is still running. I see that you try to erase it, but maybe it is still running or you have another autorun event on the map. Either use self-switches and make a new tab for that self-switch or use parallel process for that event and see it the player is able to turn. If the player can turn but not move then the problem is the map tiles. Either you don't have a star on the top left for tile B, or you have passibility set wrong for the tiles. Share this post Link to post Share on other sites
underninja141 0 Posted July 20, 2020 I originally tried to use self switches on the previous map, but this did not work, so i decided to turn the whole map into a cutscene. I tried ur suggestion about self switches but again, no dice. The second image is the only event on the map. Share this post Link to post Share on other sites
roninator2 257 Posted July 21, 2020 Well I just recreated your events and maps and it works fine. Make a new project and copy/paste the events. see how it goes. Share this post Link to post Share on other sites
underninja141 0 Posted July 21, 2020 It worked! Thank you so much! Share this post Link to post Share on other sites