DoubleX 208 Posted October 14, 2020 (edited) Purpose Lets you set some hotkeys per scene to trigger some script calls Video Games using this plugin None so far Parameters Spoiler * @param scriptCallHotkeys * @type struct<SceneHotkeys>[] * @desc Sets the list of hotkeys triggering script calls per scene * @default [] Author Notes Spoiler 1. A custom key map plugin, like DoubleX_RMMZ_Custom_Key_Maps, can be useful when setting hotkeys to trigger script calls Prerequisites Spoiler Abilities: 1. Little RMMZ plugin development proficiency to fully utilize this (Elementary Javascript exposures being able to write beginner codes up to 300LoC scale) Terms Of Use Spoiler * 1. Commercial use's always allowed and crediting me's always optional. * 2. You shall keep this plugin's Plugin Info part's contents intact. * 3. You shalln't claim that this plugin's written by anyone other than * DoubleX or my aliases. I always reserve the right to deny you from * using any of my plugins anymore if you've violated this. * 4. If you repost this plugin directly(rather than just linking back), * you shall inform me of these direct repostings. I always reserve * the right to request you to edit those direct repostings. * 5. CC BY 4.0, except those conflicting with any of the above, applies * to this plugin, unless you've my permissions not needing follow so. * 6. I always reserve the right to deny you from using this plugin * anymore if you've violated any of the above. Contributors Spoiler * Authors: * 1. DoubleX * Plugin Development Collaborators: * - None So Far * Bug Reporters: * - None So Far * Compatibility Issue Raisers: * - None So Far * Feature Requesters: * - None So Far Changelog Spoiler * { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0800): * 1. You no longer have to edit the value of * DoubleX_RMMZ.Script_Call_Hotkeys.PLUGIN_NAME when changing this * plugin file name * { codebase: "1.0.2", plugin: "v1.00a" }(2020 Oct 14 GMT 0700): * 1. 1st version of this plugin finished Download Link Demo Link Edited December 2, 2020 by DoubleX Share this post Link to post Share on other sites
DoubleX 208 Posted December 2, 2020 Updates * { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0800): * 1. You no longer have to edit the value of * DoubleX_RMMZ.Script_Call_Hotkeys.PLUGIN_NAME when changing this * plugin file name Share this post Link to post Share on other sites