Jump to content

Clear All Common Events?

Recommended Posts

Hello again. Back from the dead to ask a question. It's a bit of a weird situation so bear with me here:


I'm making a game that's entirely run via common events, with very little player control outside of choices/text/menu processing. There are two issues i'm facing right now because of this:

#1 are game overs. Since i'm using a game over common event plugin, the game won't end if all actors are defeated until all other common events finish processing, which leads me to issue #2: Since all these common events keep piling up in reserve, it'll probably cause issues if there's too many at a time. So my question: Is there a way to completely remove all currently processing common events at once, and - say, leave an autorun event on the map that opens a menu if there's nothing else running at the moment?


Apologies if this was asked before. I've been searching around and found nothing so far

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

Top ArrowTop Arrow Highlighted