EDX442 0 Posted July 2, 2021 Hi everyone. I'm using sprites for long grass in my game that obscures the players legs. I'd like the sprites to line up closely on the y axis to give the impression that they're bunched together but can't figure out how to do it right. I tried altering the distances between each 'layer' of grass on the sprite sheet but then the player isn't obscured properly. I was hoping there might be a way to offset the graphics through scripting? Share this post Link to post Share on other sites