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Shups - A Rogue-Like Shoot 'em up Game

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Posted (edited)

 SHUPS+logo+w600.png

A Rogue-Like Shoot 'em up Game

v . 0 . 1 . 1 . 0

The game is in early stage of development and everything seen there is not indicative of the final product.

 

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A B O U T

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Shups is a game in which you're controlling a spaceship and your objective is to survive the endless swarm of enemies. The game challenges players with constantly raising difficulty, which makes enemies more and more aggressive as the time goes to the point, where it becomes unbearable.

Your aid in the endless fight are items, that allow you to raise your parameters indefinitely. Some items will cause various effects to happen and these too, can be stacked for even more mayhem! Aside that, destroying enemy ships grants player experience, which boosts base parameters with each level-up.

The game currently lacks any real goal to achieve and therefore, players are expected to die at some point. The current challenge is to survive as long as possible.

How far will you go?

 

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S C R E E N S H O T S

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2021-07-19_01-04-44.png

Title Screen - someday it will be better lol :kek:

 

2021-07-19_01-06-00.png

A wild rare item has appeared!

 

2021-07-19_01-07-06.png

LEVEL UP!

 

2021-07-19_01-13-08.png

BOOM BOOM BOOM!
(Note: Hold TAB to view STATISTICS or toggle with CAPS LOCK)

 

2021-07-19_01-13-40.png

Woo the game was so kind to throw a legendary item (Firecrackers) at me pretty early.
"Maybe it'll be a good run..."

 

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D O W N L O A D

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PLATFORM: Windows
FILE TYPE: .exe (installer)
ESTIMATED GAME LENGTH: A single good run can go beyond 30 minutes. There's no save, it's rogue-like, duh!

 

♦ ←─────֊~֊◊֊~֊─────→ ♦

VISIT MY WEBSITE TO DOWNLOAD THE LATEST VERSION

♦ ←─────֊~֊◊֊~֊─────→ ♦

 

 

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P L A N N E D   F E A T U R E S

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These are currently planned features, but things may change in the future.

> PROPER STAGE SYSTEM AND ENDING <
Basically, the goal will be to travel through paths to #ENEMY BASE# and wreck the main boss.
There will be different stages with moving backgrounds and whatsoever.
After each stage, players will be able to choose the next stage from randomly generated paths.
Each stage will have randomized effects, that lower/boost enemy stats and yield less/better loot.

> BOSSES <
Each stage shall end with a boss fight.

> ELITE ENEMIES <
A bigger boi shall spawn once in a while.

> LOCAL AND ONLINE MULTIPLAYER (COOP) <
What's better than one ship? Having two. :catvibe_rainbow:

> ITEM DISPLAY AND ICONS <
All items you've gathered shall be displayed on screen. And they shall have icons too.

> MORE SHIPS AND WEAPONS <
There will be different ships to choose from, each having different base stats and loadouts.

> MOAR ITENS <
There definitely will be more items in the future.

> AND PERHAPS SOME OTHER CONTENT <
... I can't think of at the moment.

 

 

 

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C R E D I T S

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PROGRAMMING
Rikifive

GRAPHIC DESIGN
Rikifive

ADDITIONAL GRAPHICS
Kenney Game Assets

MUSIC
SHMUP Music Pack
Mega Game Music Collection

SUPPORT AND BETA-TESTING
My brother 👀

Edited by Rikifive

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♦ ←───────~◊~───────→ ♦

L A T E S T   U P D A T E

♦ ←───────~◊~───────→ ♦

VERSION 0.1.1.0 IS OUT!

// C H A N G E L O G

//=====================================================================================================
// V0.1.1.0 - 24-07-2021 - Item Display And Minor Balancing
//=====================================================================================================
[ GAMEPLAY ]
- Buffed Arthur Ditto regeneration effect from 0.4 HP/s (+0.4 HP/s per stack) back to 1 HP/s (+1 HP/s).

- Buffed Sticky Bullets projectile damage from 40% (+2% per stack) to 80% (+10% per stack) and increased the amount of them from 3 (+1 every 10 stacks) to 3 (+1 every 5 stacks).

[ VISUALS ]
- Collected items are now displayed on screen. Item descriptions can be viewed by hovering cursor over their icons.

// U P D A T E   P O S T

2 minutes ago, Rikifive said:

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U P D A T E

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Released a minor update, in which items got buffed.

Also, collected items are now displayed in the bottom-right corner. Yeah, yeah, sadly it all still goes by their ID's. There will be icons in the future.

2021-07-24_15-15-50.png

Planning to slowly work on local multiplayer next, once that's done, I'll get to online multiplayer.

 

♦ ←───────~◊~───────→ ♦

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♦ ←───────~◊~───────→ ♦

U P D A T E

♦ ←───────~◊~───────→ ♦

Released a minor update, in which items got buffed.

Also, collected items are now displayed in the bottom-right corner. Yeah, yeah, sadly it all still goes by their ID's. There will be icons in the future.

2021-07-24_15-15-50.png

Planning to slowly work on local multiplayer next, once that's done, I'll get to online multiplayer.

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