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PhoenixSoul

Venka Crafting Script: (read for more details)

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On 8/25/2022 at 5:04 PM, PhoenixSoul said:

for some of the crafting types, the timer bar (and help text!) does not show up,

I've tested the demo you provided and at first I made changes to the recipe numbers (should start at 1 not 0 - like the crafting demo) and I always thought that the recipes had to be in order.

I then put in mode7 v1.9 script as I did not have v1.8 with the 1.9 dll.

I set events to give myself items and events to start each craft type.

I did not have any problems.

The bar to press C when green showed up and the text saying that.

I then renamed the folder and extracted your project again with only setting the events for crafting and the mode 7 v1.9.

Still no issues.

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On 9/4/2022 at 2:27 PM, roninator2 said:

Still no issues.

...
I mean, I'm at a loss, but there's one thing I've considered.
The hardware running everything.
...
If it is, then I have no control over that.
...

On 9/4/2022 at 2:27 PM, roninator2 said:

(should start at 1 not 0 - like the crafting demo)

I actually thought that might of been an issue, but changing the first recipes to start at ID 1 instead of 0 had no effect at all.
I even did the same with the craft IDs and that had no effect, nor did adding dummy crafting IDs.
The truth is, @Remi-Chan actually made a good point (in a different topic) about RM's text drawing, in that text that's too wide will not work properly/as intended. Seems to be a thing RM shares with Windows and Windows apps in general, and it may just be an x86/32-bit thing, Mercy knows.
...
Again, I'm in no control over what I have for hardware, but if I manage to get my more capable PC working again (and install LTSC instead of the bloatware W10), I can revisit this and see if anything changes. For now, I have it working, even if there's some mismatching, it's not the worst. I mean, at least the bad gameplay of guessing, is gone, but I do have balancing issues with craft progression and such to deal with (will come as I make further progress).

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On 9/9/2022 at 3:52 AM, PhoenixSoul said:

The hardware running everything.

I don't know that really is an issue for the script to work. Maybe things going slow, but it should still work.

I have over 400 script slot entries in my game and it runs fairly slow at times. That's why I HAD to implement MhinRa's framerate script, otherwise my battles would be at 8fps.

So I'm windows 10 X64

I7 4770K cpu @ 3.6ghz

16GB ram

Nvidia GTX770 2GB video

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On 9/10/2022 at 4:15 PM, roninator2 said:

Windows 10 X64
I7 4770K cpu @ 3.6ghz
16GB ram
Nvidia GTX770 2GB video

My older PC:
Windows 7 Home (came with this refurbed PC)
DELL Optiplex 330, 2007
Intel Celeron @1.8 GHz (standard for the PC model)
4 GB RAM (bottlenecked at 2.99 GB)
Onboard Graphics (can support an AMD Radeon 2400)
My more capable PC: (needs new HDD)
DEL Optiplex 7040, ~2015
Windows 10 Pro (?) (I think it is but I'm not sure)
Intel i5-6600
8 GB RAM (can have more)
AMD Radeon HD 7000 OR Intel HD Onboard (dual-screen!)

On 9/10/2022 at 4:15 PM, roninator2 said:

MhinRa's framerate script

Links?

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On 9/12/2022 at 3:18 AM, PhoenixSoul said:

Links?

I honestly can't find it. It's like Mhinra deleted all his posts. and his account.

I'll send you a pm then with the script.

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On 9/14/2022 at 9:06 AM, roninator2 said:

I honestly can't find it. It's like Mhinra deleted all his posts. and his account.

Looks like there's more scripts to be added to the list of lost scripts...
...
Internet volatility, is pfffffftttt...

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