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How could I tie HP, MP and Gold into the same thing?

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I am trying to make a custom battle system where your HP, MP, and gold are all one and the same. I am trying to make a battle system themed around the management of your money where your HP and MP are both always equal to the amount of money you have and taking damage or using a special skill takes away your money, I also want the player to be able to spend different amounts of money on specific skills to increase the damage or increase the chance to hit. I feel like I could figure most of this stuff out as long as I figure out how to tie HP, MP, and Money all to the same number somehow. This is my first time trying to do something with MV, before this I’ve only ever used 2k3. Any suggestions on how I can do this?

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It sounds like a weird system indeed. Probably, it would be better to define a better ratio like 1G:50HP or so.

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