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DarthVollis

Understanding Victor's Engine - Light Effects

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I have the following problem, maybe someone will be able to help me with it. I've set up a campfire event, and I want to add a flickering light to it. The light shows up, but it doesn't flicker if I set it to parallel process. It works if I set it to player touch or event touch, but that is not good for me, since it would need additional imput from the player.

Here is my event:
bzlw4.jpg

Anyone knows a solution?

 

EDIT: Haha, got it. All I had to do is to use the <custom light> command on the even, instead of the <event light>. They basicly do the same thing, but the former flickers when set to parallel process.

Edited by J_C

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