Vlue 269 Posted July 21, 2012 (edited) Set Guard/Attack Skills v1.0 By V.M. of D.T. Introduction It's a script! Set different skills to be used when the guard or attack command are chosen for specific actors! Features - Set different skills to be used when the guard or attack command are chosen for specific actors! How to Use Place in, edit hashes as needed. Details in script. Script Convenient Pastebin: Here Want to go that extra mile? Use this link: Here FAQ N/A Credit and Thanks - By V.M. of D.T. - Free to use in any project with credit given Author's Notes Banana banana banana. Edited August 5, 2012 by Vlue Share this post Link to post Share on other sites
Shadowaa 0 Posted July 21, 2012 So instead of guarding, so does you use an skill? And what is the point in replacing an attack with a skill? Or is it meant so that when actor 1 attacks, actor 2 uses a skill that boosts actor 1's attack? Share this post Link to post Share on other sites
Vlue 269 Posted July 21, 2012 Well, attack is a skill, but this allows you to give different actors different attacks, maybe for purposes of different unarmed animations, or status effects. Also, guard is a skill, but this allows you to give actors different sorts of guards, maybe some actors recover health when they guard or cure themselves of status effects but you don't want some others to have that effect. I can see where they might be some confusion. Share this post Link to post Share on other sites
Platoon 1 Posted January 25, 2013 Is there a way to change the default Attack and Guard vocab to the skill vocab? Thanks man. Share this post Link to post Share on other sites
Tammsyn 8 Posted January 25, 2013 thatats pretty kool i done somthing similar to this a while back but think yours is better Share this post Link to post Share on other sites
Jacob 3 Posted January 25, 2013 can the script be used to specify which hand you attack with? Share this post Link to post Share on other sites
Coolie 147 Posted January 25, 2013 Does this script allow you to set default attack skills for enemies? Just thinking ahead here, but if so, make sure to have it also use these default actions when the enemy or actor is confused or berserk. Share this post Link to post Share on other sites
Fernyfer775 5 Posted July 15, 2014 Sweet baby Jesus, you are awesome... Share this post Link to post Share on other sites
BodkinsOdds 0 Posted July 25, 2014 Thanks. This is awesome. Share this post Link to post Share on other sites
Sixth 113 Posted August 31, 2014 Ahoy Vlue! This script is nice, but the updated version of it would be even nicer! On your site, you wrote: Version 1.3 - Changed to notetags, added classes and equips options Version 1.1 - Added or fixed something... ??? Version 1.0 - Created Do you plan to release these new things or there was a reason of you not releasing it yet? Just curious, because the new things listed there are awesome... *-* Share this post Link to post Share on other sites
Vlue 269 Posted September 3, 2014 Updated but forgot to upload! Oops. The pastebin has been fixed now, and yah. Share this post Link to post Share on other sites