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Cidiomar

VXAce HUD Designer/Generator

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VXAce HUD Designer

alpha 0.3

Cidiomar R. Dias Jr

 

 

A simple and easy to use WYSIWYG HUD Designer/Generator to use in VXAce Games, you can build a HUD with only some clicks!

Everything is done by drag & drop and options choice, no scripting knowledge needed (the script is build with one click).

 

If you don't have much time to make a cool HUD, you can export and import later. ^ ^

 

reino-hud-remake.png

Less than ten minutes to make.

 

 

By now, we have only Rect, Gradient Rect, Text and Image widget, but some others will come soon. (suggestions welcome)

 

 

Tested only in Chrome/Chromium (Webkit) and Firefox.

Edited by Cidiomar

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How cool is that! If you ever plan to make more like this it'd be pretty sweet to have one for the title screen and menu system as well.

It's something cool to do, but Title screens are really more simples, and menus are very more complicated...

 

It is pretty easy to use once you get used to it. That's what I like about it.

That is the idea!

 

 

 

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Consider default title screen

 

1: new game -> start new game

2: continue -> go to Scene_Load

3: quit -> exit

 

What if I want to add a "difficulty selection" like this

 

1: new game -> go to Scene_Select_Difficulty -> start new game

 

The app would allow you to connect different scenes together and allow users to quickly design the transitions and stuff, although they will still need to write a script to actually implement the logic. But the app would take care of the GUI.

 

Basically a scene designer, but not as complex as a full menu.

Edited by Tsukihime

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Consider default title screen

 

1: new game -> start new game

2: continue -> go to Scene_Load

3: quit -> exit

 

What if I want to add a "difficulty selection" like this

 

1: new game -> go to Scene_Select_Difficulty -> start new game

 

The app would allow you to connect different scenes together and allow users to quickly design the transitions and stuff, although they will still need to write a script to actually implement the logic. But the app would take care of the GUI.

 

Basically a scene designer, but not as complex as a full menu.

Hum, understood now. Cool idea, but not now, may be some day. ;D

 

 

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UPDATE:

  • Completly rewritten. (Still don't compatible with Internet Explorer)
  • Export/Import function (Save/Load)
  • New propertie for text (Fix from)
  • About ten bugfixes
  • Better performance and less size.

Edited by Cidiomar

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This is brilliant, but when I use the rectangle thingy and select 'hp', 'mp', etc, it seems to do nothing. May I have some clarification on what this does? Many thanks - this looks good!

It's the "linked" param. Setting to HP, its width/height will be changed with the HP.

Try generating the code and testing.

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I have seen this from recommendation of eshra members of this forum.

the export and import is only to save or load the script, right?

Is it possible for us to import our own HUD graphics?

But really this is a nice script, thanks cidiomar :3

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the export and import is only to save or load the script, right?

Yup, import and export are like save/load.

 

Is it possible for us to import our own HUD graphics?

You can import all images, but they must be a valid url. This app can use only external images at this time.

 

But really this is a nice script, thanks cidiomar :3

thanks ^ ^

 

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