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*** NOT SUPPORTED ANYMORE. USE XS - MENU DELUX INSTEAD!!! ***

XS - Menu

Version: 1.1c

Introduction
My Simple Menu from VX ported to Ace. Celebration! You already know what this script does.

Features

  • Plug and play!
  • Easy to change the settings of the command window as well as add new items to it.
  • Use a custom image background instead of the default one. (i.e if you want to use that as menu.)
  • The ability to disable, change positioning etc for the Gold/Status window.
  • The option to have one character menu or more. (Which basically means if you disable status window the menu will act like you have a solo character.)
  • Choose a background type if custom image not specified, i.e like blur, radial blur, hue change etc.
  • The option to have a icon next to the menu command as well as the gold window, not nessicary to use.
  • The abilitiy to disable the all of the icons if you don't use them.
  • Change the font settings of the menu window, i.e name, color etc.
  • The option to change the alignment of the menu window.
  • Ingame you can add/remove a menu item command as you want, you can even check if a certain command is included in the list. (See inside the script)

Screenshots


Simple_Menu.jpg

Simple_Menu2.jpg

Simple_Menu3.jpg



How to Use
To install this script, open up your script editor and copy/paste this script to an open slot below Materials but above Main. Remember to save.

Main Script
Get the script here and the Core Script.

Updates
Latest: Small update released.
Version 1.1b: New optimation and a few bug fixed. I've also changed the name of the script which means it now needs my Core Script in order to work.
Fixed a bug with load scene.
Okay version 1.1a up. This is a rather large update containing a new feature to add/remove a menu item ingame!
Release version 1.1! Should be much easier to change x and y positioning and enabling/disabling stuff like icons. Hope you enjoy the optimization too as well as the new features.
Fixed a bug with commands not going to the right scene.

Credit
Do credit me, Nicke, if you are planning on using this script. Thanks.
Can be use in a commercial project.

Edited by Nicke

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When you have the menu status disabled it makes the status and skills commands go into the equip scene but when you have it enabled they go to the right scenes and this is without editing anything, a pure CnP.

 

edit

how do you completely get rid of the party command, I try to comment it out but when ever I open the menu in game it crashes

Edited by Rosenblack

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@Rosenblack: Thanks for pointing that out. Need to fix it asap!

 

Update: Bug fixed, as for removing the party command do like this in the settings:


   MENU_LIST = []
   MENU_LIST[0] = ['Items',  :item,      :command_item,     264]
   MENU_LIST[1] = ['Skills', :skill,     :command_personal, 112]
   MENU_LIST[2] = ['Equip',  :equip,     :command_personal, 170]
   MENU_LIST[3] = ['Status', :status,    :command_personal, 122]
   #MENU_LIST[4] = ['Party',  :formation, :command_formation,121]
   MENU_LIST[4] = ['Save',   :save,      :command_save,     233]
   MENU_LIST[5] = ['Quit',   :game_end,  :command_game_end, 1]

Edited by Niclas

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It's very clean and simple script. By the way, when i tried to move the menu window to the center of screen, the icon is still left behind on top left.

How to customize it so the icon will follow the menu window to the center of screen too?

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@necrlords: Ah yeah, gonna fix that in the next update so that you can change x and y positioning for the icons. :)

 

Update:

Released version 1.1. Enjoy!

Edited by Niclas

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Oh I see, great. Well, actually I spotted a bug myself when Scene_Load was called. I've uploaded a new version *again*. Hopefully this time I wont be updating it in a while :D

Edited by Niclas

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Yea, I didn't find that bug. haven't gotten to the stage where I need to save yet, also when you do update it do you think that you could add the ability to change the window skin for the menu eg. You have a window skin for the game fits nicely and then you have completely blank window skin for the menu (cause I do :P )

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Version 1.1b up. Should be much better then the previous versions. It now needs my core script to work as well. And I would appreciate if a mod can change the name of the script to "XS - Menu". Thanks in advance!

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yay!!! you added custom menu skins!!!

Edit

Errors, I wont alow me to use the default colour you put in the script nor my own windowskin

i have the core script and I have put it above the menu and below it to see if it is just in the wrong place but no...

could you fix this or am I doing it wrong?

Edited by Rosenblack

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How are you setting it up? Please show me the code because this works for me (White colour):

MENU_FONT = [["Verdana"], 14, Colors::White, true, true]

And this too (My own windowskin located in system folder named test):

MENU_SKIN = "test"

Edited by Niclas

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i have it set to this

MENU_FONT = [["Verdana"], 14, Colors::White , true, true]
MENU_SKIN = Window_Menu

thats what I got and i get this error

Script 'XaiL System - Menu'line 36:NameError occurred
uninitialized constant XAIL::MENU::Window_Menu

Edited by Rosenblack

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@Rosenblack:

 

MENU_FONT = [["Verdana"], 14, Colors::White , true, true]
MENU_SKIN = "Window_Menu"

 

You were checking for a constant when it needs to be a string in the MENU_SKIN.

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ah, thanks there Niclas

 

edit

 

I have an unaltered version of this script and I cannot view any of the menu commands, I can open them it makes all the noises but cannot see them?

Edited by Rosenblack

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