Nicke 151 Posted January 4, 2012 (edited) *** NOT SUPPORTED ANYMORE. USE XS - MENU DELUX INSTEAD!!! *** XS - Menu Version: 1.1c IntroductionMy Simple Menu from VX ported to Ace. Celebration! You already know what this script does.Features Plug and play! Easy to change the settings of the command window as well as add new items to it. Use a custom image background instead of the default one. (i.e if you want to use that as menu.) The ability to disable, change positioning etc for the Gold/Status window. The option to have one character menu or more. (Which basically means if you disable status window the menu will act like you have a solo character.) Choose a background type if custom image not specified, i.e like blur, radial blur, hue change etc. The option to have a icon next to the menu command as well as the gold window, not nessicary to use. The abilitiy to disable the all of the icons if you don't use them. Change the font settings of the menu window, i.e name, color etc. The option to change the alignment of the menu window. Ingame you can add/remove a menu item command as you want, you can even check if a certain command is included in the list. (See inside the script) Screenshots How to UseTo install this script, open up your script editor and copy/paste this script to an open slot below Materials but above Main. Remember to save.Main ScriptGet the script here and the Core Script.UpdatesLatest: Small update released.Version 1.1b: New optimation and a few bug fixed. I've also changed the name of the script which means it now needs my Core Script in order to work.Fixed a bug with load scene.Okay version 1.1a up. This is a rather large update containing a new feature to add/remove a menu item ingame!Release version 1.1! Should be much easier to change x and y positioning and enabling/disabling stuff like icons. Hope you enjoy the optimization too as well as the new features.Fixed a bug with commands not going to the right scene.CreditDo credit me, Nicke, if you are planning on using this script. Thanks.Can be use in a commercial project. Edited February 4, 2013 by Nicke 1 Share this post Link to post Share on other sites
Rosenblack 79 Posted January 4, 2012 (edited) When you have the menu status disabled it makes the status and skills commands go into the equip scene but when you have it enabled they go to the right scenes and this is without editing anything, a pure CnP. edit how do you completely get rid of the party command, I try to comment it out but when ever I open the menu in game it crashes Edited January 4, 2012 by Rosenblack Share this post Link to post Share on other sites
Nicke 151 Posted January 4, 2012 (edited) @Rosenblack: Thanks for pointing that out. Need to fix it asap! Update: Bug fixed, as for removing the party command do like this in the settings: MENU_LIST = [] MENU_LIST[0] = ['Items', :item, :command_item, 264] MENU_LIST[1] = ['Skills', :skill, :command_personal, 112] MENU_LIST[2] = ['Equip', :equip, :command_personal, 170] MENU_LIST[3] = ['Status', :status, :command_personal, 122] #MENU_LIST[4] = ['Party', :formation, :command_formation,121] MENU_LIST[4] = ['Save', :save, :command_save, 233] MENU_LIST[5] = ['Quit', :game_end, :command_game_end, 1] Edited January 4, 2012 by Niclas Share this post Link to post Share on other sites
Rosenblack 79 Posted January 4, 2012 please do. I love your scripts Share this post Link to post Share on other sites
Nicke 151 Posted January 4, 2012 @Rosenblack: See my previous post. 1 Share this post Link to post Share on other sites
Rosenblack 79 Posted January 4, 2012 that's why, I forgot to renumber them Share this post Link to post Share on other sites
neclords 4 Posted January 4, 2012 It's very clean and simple script. By the way, when i tried to move the menu window to the center of screen, the icon is still left behind on top left. How to customize it so the icon will follow the menu window to the center of screen too? Share this post Link to post Share on other sites
Nicke 151 Posted January 4, 2012 (edited) @necrlords: Ah yeah, gonna fix that in the next update so that you can change x and y positioning for the icons. Update: Released version 1.1. Enjoy! Edited January 4, 2012 by Niclas Share this post Link to post Share on other sites
Nicke 151 Posted January 4, 2012 Awesome! Released version 1.1a! A new neat feature is now included, read more above to find out more Share this post Link to post Share on other sites
Rosenblack 79 Posted January 5, 2012 (edited) im sooo testing this Edited January 5, 2012 by Rosenblack Share this post Link to post Share on other sites
Nicke 151 Posted January 5, 2012 @Rosenblack: Nice, do let me know if you find any bugs. Share this post Link to post Share on other sites
Rosenblack 79 Posted January 5, 2012 so far so good Share this post Link to post Share on other sites
Nicke 151 Posted January 5, 2012 (edited) Oh I see, great. Well, actually I spotted a bug myself when Scene_Load was called. I've uploaded a new version *again*. Hopefully this time I wont be updating it in a while Edited January 5, 2012 by Niclas Share this post Link to post Share on other sites
Rosenblack 79 Posted January 5, 2012 Yea, I didn't find that bug. haven't gotten to the stage where I need to save yet, also when you do update it do you think that you could add the ability to change the window skin for the menu eg. You have a window skin for the game fits nicely and then you have completely blank window skin for the menu (cause I do ) Share this post Link to post Share on other sites
Nicke 151 Posted January 5, 2012 @Rosenblack: So you want to be able to change skin for menu window correct? Share this post Link to post Share on other sites
Nicke 151 Posted January 5, 2012 @Rosenblack: Okay! I will probably release a newer version later on. Gonna build my Teleport Script now. 1 Share this post Link to post Share on other sites
Rosenblack 79 Posted January 5, 2012 Sweet, when I get it im going teleport in to a vault and take some money!!! Share this post Link to post Share on other sites
Nicke 151 Posted January 11, 2012 Version 1.1b up. Should be much better then the previous versions. It now needs my core script to work as well. And I would appreciate if a mod can change the name of the script to "XS - Menu". Thanks in advance! Share this post Link to post Share on other sites
Rosenblack 79 Posted January 12, 2012 (edited) yay!!! you added custom menu skins!!! Edit Errors, I wont alow me to use the default colour you put in the script nor my own windowskin i have the core script and I have put it above the menu and below it to see if it is just in the wrong place but no... could you fix this or am I doing it wrong? Edited January 12, 2012 by Rosenblack Share this post Link to post Share on other sites
Nicke 151 Posted January 12, 2012 (edited) How are you setting it up? Please show me the code because this works for me (White colour): MENU_FONT = [["Verdana"], 14, Colors::White, true, true] And this too (My own windowskin located in system folder named test): MENU_SKIN = "test" Edited January 12, 2012 by Niclas Share this post Link to post Share on other sites
Rosenblack 79 Posted January 12, 2012 (edited) i have it set to this MENU_FONT = [["Verdana"], 14, Colors::White , true, true] MENU_SKIN = Window_Menu thats what I got and i get this error Script 'XaiL System - Menu'line 36:NameError occurred uninitialized constant XAIL::MENU::Window_Menu Edited January 12, 2012 by Rosenblack Share this post Link to post Share on other sites
Nicke 151 Posted January 13, 2012 @Rosenblack: MENU_FONT = [["Verdana"], 14, Colors::White , true, true] MENU_SKIN = "Window_Menu" You were checking for a constant when it needs to be a string in the MENU_SKIN. Share this post Link to post Share on other sites
Rosenblack 79 Posted January 13, 2012 (edited) ah, thanks there Niclas edit I have an unaltered version of this script and I cannot view any of the menu commands, I can open them it makes all the noises but cannot see them? Edited January 14, 2012 by Rosenblack Share this post Link to post Share on other sites
Paradox 3 Posted April 19, 2012 any plans for location / time played additions like this script? http://www.rpgmakervxace.net/topic/2588-ventwigs-pause-menu-add-ons-now-with-gold-add-on/ Share this post Link to post Share on other sites